| 1st LEVEL
|
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Alarm
| V,S,F/DF | 13
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 2 hours/level (D)
| None
|
| School of Abjuration / Sounds a mental or audible alarm (or both) each time a creature (without the password) enters the emanation (PH197)
|
| Animal Messenger
| V,S,M | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 day/level
| Special; See text
|
| School of Enchantment / You compel a Tiny animal to go to a spot you designate (PH198)
|
| Animal Trance
| V,S | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Concentration
| Special; See text
|
| School of Enchantment / Your motions and music compel 2d6 HD worth of animals and magical beasts to do nothing but watch you (PH198)
|
| Animal Trick
| V,S,DF | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Will Negates
|
| School of Transmutation / Your animal companion performs a trick. (MOTW82)
|
| Bloodhound
| V,S | 13
| -
| 1 Action
| Personal
| 1 hour/level
| None
|
| School of Divination / Grants extra checks when tracking. (MOTW84)
|
| Calm Animals
| V,S | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level
| Will Negates
|
| School of Enchantment / This spell soothes and quiets animals (2d4 + caster level HD, all of the same kind), rendering them harmless (PH207)
|
| Camouflage
| V,S | 13
| -
| 1 Action
| Personal
| 10 minutes/level
| None
|
| School of Transmutation / You change the coloring of your skin to match the environment around you. +10 circumstance bonus to Hide Checks. (CD157)
|
| Charm Animal
| V,S | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 hour/level
| Will Negates
|
| School of Enchantment / This charm makes an animal regard you as its trusted friend and ally (PH208)
|
| Delay Poison
| V,S,DF | 13
| Harmless
| 1 Action
| Touch
| 1 hour/level
| Fortitude Negates
|
| School of Conjuration / The subject becomes immune to poison in its system or any to which it is exposed during the spells duration (PH217)
|
| Detect Animals or Plants
| V,S | 13
| No
| 1 Action
| 400 ft.+40 ft./level
| Concentration, up to 10 minutes/level (D)
| None
|
| School of Divination / You can detect a particular animal or plant in a cone emanating out from you in whatever direction you face (PH218)
|
| Detect Poison
| V,S | 13
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Detect Snares and Pits
| V,S | 13
| No
| 1 Action
| 60 ft.
| Concentration, up to 10 minutes/level (D)
| None
|
| School of Divination / You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of natural materials (PH220)
|
| Endure Elements
| V,S | 13
| Yes
| 1 Action
| Touch
| 24 hours
| Will Negates
|
| School of Abjuration / Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)
|
| Entangle
| V,S,DF | 13
| No
| 1 Action
| 400 ft.+40 ft./level
| 1 minute/level
| Reflex Partial
|
| School of Transmutation / Grasses, weeds, bushes and even trees wrap, twist, and entwine about creatures in (or those that enter) the area (PH227)
|
| Handfire
| V,S | 13
| Yes
| 1 Action
| Touch
| Instantaneous
| None
|
| School of Evocation / Your hand glows and can make a touch attack dealing 1d4 +1/level, more against undead.(MagFR98)
|
| Hawkeye
| V | 13
| -
| 1 Action
| Personal
| 10 minutes/level
| None
|
| School of Transmutation / See accurately at long distances; +50% range for projectile weapons; +5 comp on Spot checks (CD166)
|
| Hide from Animals
| S,DF | 13
| Yes
| 1 Action
| Touch
| 10 minutes/level (D)
| Will Negates
|
| School of Abjuration / Animals cannot see, hear, or smell the warded creatures (PH241)
|
| Hunter`s Mercy
| V,S | 13
| -
| 1 Action
| Personal
| Special; See Text
| None
|
| School of Transmutation / Your next hit with a bow automatically threatens a critical hit.(MagFR101)
|
| Jump
| V,S,M | 13
| Yes
| 1 Action
| Touch
| 1 minute/level (D)
| Will Negates
|
| School of Transmutation / Subject gets up to +30 on Jump checks (PH246).
|
| Longstrider
| V,S,M | 13
| -
| 1 Action
| Personal
| 1 hour/level (D)
| None
|
| School of Transmutation / Increases your base land movement by +10 (PH249)
|
| Magic Fang
| V,S,DF | 13
| Harmless
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / One natural weapon of subject creature gets +1 bonus to attack and damage (PH250).
|
| Naturewatch
| S | 13
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 10 minutes/level
| None
|
| School of Necromancy / This spell is identical to deathwatch, but only functions on animals. (CD170)
|
| Pass without Trace
| V,S,DF | 13
| Harmless
| 1 Action
| Touch
| 1 hour/level (D)
| Will Negates
|
| School of Transmutation / One subject/level leaves no tracks (PH259).
|
| Ram`s Might
| V,S | 13
| -
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Transmutation / Your hands become harder and your un- armed attacks inflict normal damage.(MagFR112)
|
| Read Magic
| V,S,F | 13
| -
| 1 Action
| Personal
| 10 minutes/level
|
|
| School of Divination / Read scrolls and spellbooks (PH269).
|
| Resist Energy
| V,S,DF | 13
| Harmless
| 1 Action
| Touch
| 10 minutes/level
| Fortitude Negates
|
| School of Abjuration / Ignores first 10 damage from one energy type each round (PH272).
|
| Smell of Fear
| V,S | 13
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / Target`s aroma triples the chance of wandering encounters.(MagFR119)
|
| Speak with Animals
| V,S | 13
| -
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Divination / You can communicate with natural animals (PH281).
|
| Speed Swim
| V,S,F | 13
| Harmless
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level
| Will Negates
|
| School of Transmutation / Target gains swim speed 30.(MagFR121)
|
| Stalking Brand
| V,S | 13
| Yes
| 1 Action
| Touch
| 1 day/level
| None
|
| School of Transmutation / Target marked with symbol you can see despite disguises.(MagFR123)
|
| Summon Nature`s Ally I
| V,S,DF | 13
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls elemental or animal to fight for you (PH288).
|
| Surefoot
| V,S | 13
| -
| 1 Action
| Personal
| 10 minutes/level
| None
|
| School of Abjuration / +10 Bonus on balance checks,(MagFR127)
|
| Towering Oak
| V,S | 13
| -
| 1 Action
| Personal
| 30 minutes (D) or until discharged
| None
|
| School of Illusion / +10 bonus on Intimidate checks,(MagFR128)
|
| Traveler`s Mount
| V,S | 13
| Yes
| 1 Action
| Touch
| 1 hour/level
| Will Negates
|
| School of Transmutation / This spell makes a mount better able to handle the rigors of overland travel. (CD184)
|
| 2nd LEVEL
|
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Barkskin
| V,S,DF | 14
| Harmless
| 1 Action
| Touch
| 10 minutes/level
| None
|
| School of Transmutation / Grants a +2 enhancement bonus (+1/3 caster levels above 3rd, to a maximum of +5) to the creature`s natural armor (PH203)
|
| Bear`s Endurance
| V,S,DF | 14
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The affected creature gains greater vitality and stamina; the spell grants a +4 enhancement bonus to Constitution(PH203)
|
| Branch to Branch
| V,S | 14
| -
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Transmutation / +10 to Climb checks and normal movement in trees.(MagFR83)
|
| Briar Web
| V,S,DF | 14
| No
| 1 Action
| 100 ft.+10 ft./level
| 1 minute/level
| Special; See text
|
| School of Transmutation / This spell causes grasses, weeds, bushes, and even trees to grow thorns and then wrap, twist, and entwine. (MOTW85)
|
| Cat`s Grace
| V,S,M | 14
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The subject becomes more graceful, agile, and coordinated. the spell grants a +4 enhancement bonus to Dexterity (PH20)
|
| Claws of the Beast
| V,S | 14
| -
| 1 Action
| Personal
| 1 round/level
| None
|
| School of Transmutation / Your hands become reach melee touch attacks that deal 1d6 damage.(MagFR84)
|
| Cure Light Wounds
| V,S | 14
| Harmless
| 1 Action
| Touch
| Instantaneous
| Will Half
|
| School of Conjuration / Cures 1d8+1/level damage [max +5] (PH215)
|
| Easy Trail
| V,S | 14
| Harmless
| 1 Action
| Personal
| 1 hour/level
| None
|
| School of Abjuration / Makes a trail easier to track.(MagFR91)
|
| Hold Animal
| V,S | 14
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level (D)
| Special; See text
|
| School of Enchantment / The target animal becomes paralyzed, but may attempt a new saving throw each round to end the effect (PH241)
|
| Nature`s Favor
| V,S,DF | 14
| Harmless
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Evocation / You grant the animal a +1 luck bonus on attack & damage rolls for every 2 caster levels you possess. (CD170)
|
| One with the Land
| V,S | 14
| -
| 1 Action
| Personal
| 1 hour/level
| None
|
| School of Transmutation / Link with nature gives a +2 bonus on nature-related skill checks.(MagFR111)
|
| Owl`s Wisdom
| V,S,M/DF | 14
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / The transmuted creature becomes wiser. +4 enhancement bonus to Wisdom (PH259)
|
| Protection from Energy
| V,S,DF | 14
| Harmless
| 1 Action
| Touch
| 10 minutes/level (D)
| Fortitude Negates
|
| School of Abjuration / Immune to damage from one kind of energy (PH266).
|
| Scent
| V,S,M | 14
| Harmless
| 1 Action
| Touch
| 10 minutes/level
| None
|
| School of Transmutation / You give the target an enhanced sense of smell, equivalent to the scent ability of some monsters. (CD178)
|
| Snare
| V,S,DF | 14
| No
| 3 Rounds
| Touch
| Until Triggered or Broken
| None
|
| School of Transmutation / Creates a magical booby trap (PH280).
|
| Speak with Plants
| V,S | 14
| -
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Divination / You can talk to normal plants and plant creatures (PH281).
|
| Spike Growth
| None | 14
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 hour/level (D)
| Reflex Partial
|
| School of Transmutation / Creatures in area take 1d4 damage, may be slowed (PH283).
|
| Summon Nature`s Ally II
| V,S,DF | 14
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls elemental or animal to fight for you (PH288).
|
| Wind Wall
| V,S,M/DF | 14
| Yes
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level
| Special; See text
|
| School of Evocation / Deflects arrows, smaller creatures, and gases (PH302).
|
| 3rd LEVEL
|
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Animal Reduction
| V,S | 15
| Yes
| 1 Action
| Touch
| 1 hour/level
| Will Negates
|
| School of Transmutation / You reduce the target animal`s size. (MOTW82)
|
| Blade Thirst
| V,S | 15
| Yes
| 1 Action
| Touch
| 1 round/level
| None
|
| School of Transmutation / Slashing weapon glows equal to torch light and gains +3 bonds.(MagFR82)
|
| Bottle of Smoke
| V,S,F | 15
| No
| 10 Minutes
| Touch
| 1 hour/level
| None
|
| School of Conjuration / Creates a steed made of smoke (MOTW84).
|
| Command Plants
| V | 15
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 day/level
| Will Negates
|
| School of Transmutation / Affected plant creatures can understand you, and perceive your words and actions in the most favorable way (PH211)
|
| Cure Moderate Wounds
| V,S | 15
| Harmless
| 1 Action
| Touch
| Instantaneous
| Will Half
|
| School of Conjuration / Cures 2d8+1/level damage [max +10] (PH216)
|
| Darkvision
| V,S,M | 15
| Harmless
| 1 Action
| Touch
| 1 hour/level
| None
|
| School of Transmutation / The subject gains the ability to see (in black and white only) 60 feet even in total darkness (PH216)
|
| Decoy Image
| V,S | 15
| No
| 1 Round
| 400 ft.+40 ft./level
| 10 minutes/level
| None
|
| School of Illusion / Figment mimics you and allies.(MagFR88)
|
| Detect Favored Enemy
| V,S,DF | 15
| No
| 1 Action
| 400 ft.+40 ft./level
| Concentration, up to 10 minutes/level (D)
| None
|
| School of Divination / You can sense the presence of a favored enemy. (MOTW87)
|
| Diminish Plants
| V,S,DF | 15
| No
| 1 Action
| Special; See Text
| Instantaneous
| None
|
| School of Transmutation / Reduces the size of existing plants, or slows their growth to 1/3 normal for the following year (PH221)
|
| Easy Climb
| V,S | 15
| No
| 1 Action
| 100 ft.+10 ft./level
| 10 minutes/level
| None
|
| School of Transmutation / Changes vertical surface Climb DC to 10.(MagFR91)
|