| 1st LEVEL
|
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Accelerated Movement
| V,S,M | 13
| No
| 1 Swift Action
| Personal
| 1 round/level (D)
| None
|
| School of Transmutation / Swift. Balance, Climb, or Move silently at normal speed with no penalty on skill checks (CAdv142).
|
| Alarm
| V,S,F/DF | 13
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 2 hours/level (D)
| None
|
| School of Abjuration / Sounds a mental or audible alarm (or both) each time a creature (without the password) enters the emanation (PH197)
|
| Animal Messenger
| V,S,M | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 day/level
| Special; See text
|
| School of Enchantment / You compel a Tiny animal to go to a spot you designate (PH198)
|
| Animal Trance
| V,S | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Concentration
| Special; See text
|
| School of Enchantment / Your motions and music compel 2d6 HD worth of animals and magical beasts to do nothing but watch you (PH198)
|
| Arrow Mind
| V,S,M | 13
| No
| 1 Immediate Action
| Personal
| 1 minute/level (D)
| None
|
| School of Divination / Immediate. You threaten nearby squares with your bow and fire without provoking attacks of opportunity (CAdv143).
|
| Bloodhound
| V,S | 13
| No
| 1 Action
| Personal
| 24 hours (D)
| None
|
| School of Divination / You gain an immediate retry if you fail a Survival check while tracking (CAdv144).
|
| Branch to Branch
| V,S | 13
| No
| 1 Action
| Personal
| 10 minutes/level (D)
| None
|
| School of Transmutation / You gain a +10 competence bonus on Climb checks in trees and can brachiate through forests (CAdv144).
|
| Calm Animals
| V,S | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level
| Will Negates
|
| School of Enchantment / This spell soothes and quiets animals (2d4 + caster level HD, all of the same kind), rendering them harmless (PH207)
|
| Camouflage
| V,S | 13
| -
| 1 Action
| Personal
| 10 minutes/level
| None
|
| School of Transmutation / You change the coloring of your skin to match the environment around you. +10 circumstance bonus to Hide Checks. (CD157)
|
| Charm Animal
| V,S | 13
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 hour/level
| Will Negates
|
| School of Enchantment / This charm makes an animal regard you as its trusted friend and ally (PH208)
|
| Delay Poison
| V,S,DF | 13
| Harmless
| 1 Action
| Touch
| 1 hour/level
| Fortitude Negates
|
| School of Conjuration / The subject becomes immune to poison in its system or any to which it is exposed during the spells duration (PH217)
|
| Detect Animals or Plants
| V,S | 13
| No
| 1 Action
| 400 ft.+40 ft./level
| Concentration, up to 10 minutes/level (D)
| None
|
| School of Divination / You can detect a particular animal or plant in a cone emanating out from you in whatever direction you face (PH218)
|
| Detect Poison
| V,S | 13
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Detect Snares and Pits
| V,S | 13
| No
| 1 Action
| 60 ft.
| Concentration, up to 10 minutes/level (D)
| None
|
| School of Divination / You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of natural materials (PH220)
|
| Easy Trail
| V,S | 13
| Harmless
| 1 Action
| Personal
| 1 hour/level
| None
|
| School of Abjuration / Makes a trail easier to track.(MagFR91)
|
| Embrace the Wild
| V | 13
| No
| 1 Action
| Personal
| 10 minutes/level (D)
| None
|
| School of Transmutation / You gain an animal`s senses for 10 min./level (CAdv147).
|
| Endure Elements
| V,S | 13
| Yes
| 1 Action
| Touch
| 24 hours
| Will Negates
|
| School of Abjuration / Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226)
|
| Entangle
| V,S,DF | 13
| No
| 1 Action
| 400 ft.+40 ft./level
| 1 minute/level
| Reflex Partial
|
| School of Transmutation / Grasses, weeds, bushes and even trees wrap, twist, and entwine about creatures in (or those that enter) the area (PH227)
|
| Exacting Shot
| V,S | 13
| Harmless/Obj
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / Your ranged weapon automatically confirms critical hits against favored enemies (CAdv148).
|
| Guided Shot
| V | 13
| No
| 1 Swift Action
| Personal
| 1 round
| None
|
| School of Divination / Swift. You ignore distance penalties with your ranged attack for 1 round (CAdv150).
|
| Handfire
| V,S | 13
| Yes
| 1 Action
| Touch
| Instantaneous
| None
|
| School of Evocation / Your hand glows and can make a touch attack dealing 1d4 +1/level, more against undead.(MagFR98)
|
| Hawkeye
| V | 13
| No
| 1 Action
| Personal
| 10 minutes/level (D)
| None
|
| School of Transmutation / Increase range increment by 50%, +5 on Spot checks (CAdv151)
|
| Healing Lorecall
| V,S,M | 13
| No
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Divination / If you have 5 or more ranks in Heal, you can remove remove harmful conditions with conjuration (healing) spells (CAdv151
|
| Hide from Animals
| S,DF | 13
| Yes
| 1 Action
| Touch
| 10 minutes/level (D)
| Will Negates
|
| School of Abjuration / Animals cannot see, hear, or smell the warded creatures (PH241)
|
| Hunter`s Mercy
| V,S | 13
| -
| 1 Action
| Personal
| Special; See Text
| None
|
| School of Transmutation / Your next hit with a bow automatically threatens a critical hit.(MagFR101)
|
| Instant Search
| V,S | 13
| No
| 1 Swift Action
| Personal
| 1 round
| None
|
| School of Divination / Swift. Make Search check at +2 as free action (CAdv153).
|
| Jump
| V,S,M | 13
| Yes
| 1 Action
| Touch
| 1 minute/level (D)
| Will Negates
|
| School of Transmutation / Subject gets up to +30 on Jump checks (PH246).
|
| Locate City
| V | 13
| -
| 1 Round
| Special; See Text
| Instantaneous
| None
|
| School of Divination / Find nearest city.(RoD166)
|
| Longstrider
| V,S,M | 13
| -
| 1 Action
| Personal
| 1 hour/level (D)
| None
|
| School of Transmutation / Increases your base land movement by +10 (PH249)
|
| Low-light Vision
| V,M | 13
| Harmless
| 1 Action
| Touch
| 1 hour/level
| Will Negates
|
| School of Transmutation / See twice as far as a human in poor illumination. (CA113)
|
| Magic Fang
| V,S,DF | 13
| Harmless
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / One natural weapon of subject creature gets +1 bonus to attack and damage (PH250).
|
| Naturewatch
| S | 13
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 10 minutes/level
| None
|
| School of Necromancy / This spell is identical to deathwatch, but only functions on animals and plants. (CD170)
|
| Pass without Trace
| V,S,DF | 13
| Harmless
| 1 Action
| Touch
| 1 hour/level (D)
| Will Negates
|
| School of Transmutation / One subject/level leaves no tracks (PH259).
|
| Ram`s Might
| V,S | 13
| -
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Transmutation / Your hands become harder and your un- armed attacks inflict normal damage.(MagFR112)
|
| Raptor`s Sight
| V,S,DF | 13
| -
| 1 Action
| Personal
| 1 hour/level (D)
| None
|
| School of Transmutation / Gain +5 on Spot checks; range increment penalty halved. (RotW175)
|
| Read Magic
| V,S,F | 13
| -
| 1 Action
| Personal
| 10 minutes/level
|
|
| School of Divination / Read scrolls and spellbooks (PH269).
|
| Resist Energy
| V,S,DF | 13
| Harmless
| 1 Action
| Touch
| 10 minutes/level
| Fortitude Negates
|
| School of Abjuration / Ignores first 10 damage from one energy type each round (PH272).
|
| Smell of Fear
| V,S | 13
| Yes
| 1 Action
| Touch
| 1 minute/level
| Will Negates
|
| School of Transmutation / Target`s aroma triples the chance of wandering encounters.(MagFR119)
|
| Sniper`s Shot
| V,S | 13
| No
| 1 Swift Action
| Personal
| 1 round
| None
|
| School of Divination / Swift. No range limit on next ranged sneak attack (CAdv157).
|
| Speak with Animals
| V,S | 13
| -
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Divination / You can communicate with natural animals (PH281).
|
| Speed Swim
| V,S,F | 13
| Harmless
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level
| Will Negates
|
| School of Transmutation / Target gains swim speed 30.(MagFR121)
|
| Stalking Brand
| V,S | 13
| Yes
| 1 Action
| Touch
| 1 day/level
| None
|
| School of Transmutation / Target marked with symbol you can see despite disguises.(MagFR123)
|
| Summon Nature`s Ally I
| V,S,DF | 13
| No
| 1 Round
| 25 ft.+5 ft./2 levels
| 1 round/level (D)
| None
|
| School of Conjuration / Calls elemental or animal to fight for you (PH288).
|
| Surefoot
| V,S | 13
| -
| 1 Action
| Personal
| 10 minutes/level
| None
|
| School of Abjuration / +10 Bonus on balance checks,(MagFR127)
|
| Towering Oak
| V,S | 13
| -
| 1 Action
| Personal
| 30 minutes (D) or until discharged
| None
|
| School of Illusion / +10 bonus on Intimidate checks,(MagFR128)
|
| Traveler`s Mount
| V,S | 13
| Yes
| 1 Action
| Touch
| 1 hour/level
| Will Negates
|
| School of Transmutation / This spell makes a mount better able to handle the rigors of overland travel. (CD184)
|
| Vine Strike
| V,DF | 13
| No
| 1 Swift Action
| Personal
| 1 round
| None
|
| School of Divination / Swift. You can sneak attack plant creatures for 1 round (CAdv158).
|
| 0 LEVEL
|
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE |
| | | | | | | | |
| Create Water
| V,S | 12
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Conjuration / This spell generates wholesome, drinkable water, just like clean rain water (PH215)
|
| Cure Minor Wounds
| V,S | 12
| Harmless
| 1 Action
| Touch
| Instantaneous
| Will Half
|
| School of Conjuration / Cures 1 point of damage (PH216)
|
| Detect Crossroads
| V,S | 12
| No
| 1 Action
| 15 ft.
| Concentration, up to 10 minutes/level
| None
|
| School of Divination / Detect fey crossroads within 60 ft.(MagFR88)
|
| Detect Magic
| V,S | 12
| No
| 1 Action
| 60 ft.
| Concentration, up to 1 minute/level (D)
| None
|
| School of Divination / Detects spells and magic items within 60 ft (PH219)
|
| Detect Poison
| V,S | 12
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
|
| School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Flare
| V | 12
| Yes
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Fortitude Negates
|
| School of Evocation / Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232)
|
| Guidance
| V,S | 12
| Yes
| 1 Action
| Touch
| 1 minute or until discharged
| Will Negates
|
| School of Divination / Imbues the subject with divine guidance, granting a +1 competence bonus on a single attack, save, or skill check (PH237)
|
| Know Direction
| V,S | 12
| No
| 1 Action
| Personal
| Instantaneous
| None
|
| School of Divination / You discern north (PH246).
|
| Light
| V,M/DF | 12
| No
| 1 Action
| Touch
| 10 minutes/level (D)
| None
|
| School of Evocation / Object shines like a torch (PH248).
|
| Mending
| V,S | 12
| Harmless/Obj
| 1 Action
| 10 ft.
| Instantaneous
| Will Negates
|
| School of Transmutation / Makes minor repairs on an object (PH253).
|
| Naturewatch
| S | 12
| No
| 1 Action
| 25 ft.+5 ft./2 levels
| 10 minutes/level
| None
|
| School of Necromancy / This spell is identical to deathwatch, but only functions on animals and plants. (CD170)
|
| Purify Food and Drink
| V,S | 12
| Object
| 1 Action
| 10 ft.
| Instantaneous
| Will Negates
|
| School of Transmutation / Purifies 1 cu. Ft. /level of food or water (PH267).
|
| Ram`s Might
| V,S | 12
| -
| 1 Action
| Personal
| 1 minute/level
| None
|
| School of Transmutation / Your hands become harder and your un- armed attacks inflict normal damage.(MagFR112)
|
| Read Magic
| V,S,F | 12
| -
| 1 Action
| Personal
| 10 minutes/level
|
|
| School of Divination / Read scrolls and spellbooks (PH269).
|
| Resistance
| V,S,M/DF | 12
| Harmless
| 1 Action
| Touch
| 1 minute
| Will Negates
|
| School of Abjuration / Subject gains +1 on saving throws (PH272).
|
| Virt |