| Character Sheet (Art) - v. 2.0.13 ![]() | ||||||||||||||||||||||||
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Equipment Description | Value | Qty | Lbs | Equipment Description | Value | Qty | Lbs | |||||||||||||||||||||||||||||||||||
| y | Backpack | 2 g | 1 | 2 | ¬ | Belt, Monk`s | 13,000 g | 1 | 1 | |||||||||||||||||||||||||||||||||
| y | Bedroll | 1 s | 1 | 5 | ¬ | Cloak of Displacement, Minor | 25,000 g | 1 | 1 | |||||||||||||||||||||||||||||||||
| y | Blanket, winter | 5 s | 1 | 3 | ¬ | Gloves of Dexterity +6 | 36,000 g | 1 | — | |||||||||||||||||||||||||||||||||
| y | Coin: gp (530) | 530 g | 1 | (10.6) | ¬ | Helm of Teleportation | 73,500 g | 1 | 3 | |||||||||||||||||||||||||||||||||
| y | Flask | 3 c | 1 | 1½ | ¬ | Ioun Stone, Dusty Rose [Prism] | 5,000 g | 1 | — | |||||||||||||||||||||||||||||||||
| y | Freeman of Saragost Badge | 10 g | 1 | — | ¬ | Ioun Stone, Scarlet and Blue [Sphere] | 8,000 g | 1 | — | |||||||||||||||||||||||||||||||||
| y | Holy Water (Vial) (2) | 2 g | 1 | 0.2 | ¬ | Periapt of Wisdom +4 | 16,000 g | 1 | — | |||||||||||||||||||||||||||||||||
| y | Traveler`s outfit | 1 g | 1 | 5 | ¬ | Robe of the Archmagi | 75,000 g | 1 | 1 | |||||||||||||||||||||||||||||||||
| 6 | Potion of Cure Light Wounds (CL1) | 50 g | 1 | — | ||||||||||||||||||||||||||||||||||||||
| ¡ | Ring of Force Shield | 8,500 g | 1 | — | ||||||||||||||||||||||||||||||||||||||
| ¡ | Ring of Signature Ring, Protection +5 with Evasion & Invisibility | 999,999 g | 1 | — | ||||||||||||||||||||||||||||||||||||||
| d | Rod of Metamagic, Silent | 11,000 g | 1 | — | ||||||||||||||||||||||||||||||||||||||
| b | Scroll of Bear`s Endurance, Mass (CL11) | 1,650 g | 1 | — | ||||||||||||||||||||||||||||||||||||||
| b | Scroll of Invisibility, Greater (CL7) | 700 g | 1 | — | ||||||||||||||||||||||||||||||||||||||
| b | Scroll of Restoration (CL7) | 800 g | 2 | — | ||||||||||||||||||||||||||||||||||||||
| ! | Wand of Dispel Magic (CL5) (Charges: 50) | 11,250 g | 1 | — | ||||||||||||||||||||||||||||||||||||||
| ° | Greatspear | 25 g | 2 | (18) | ||||||||||||||||||||||||||||||||||||||
| ° | Scimitar, Masterwork | 315 g | 1 | 4 | ||||||||||||||||||||||||||||||||||||||
| ° | Sling | 0 g | 1 | — | ||||||||||||||||||||||||||||||||||||||
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| 0 LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Create Water | V,S | 16 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Conjuration / This spell generates wholesome, drinkable water, just like clean rain water (PH215) | |||||||||
| Cure Minor Wounds | V,S | 16 | Harmless | 1 Action | Touch | Instantaneous | Will Half | ||
| School of Conjuration / Cures 1 point of damage (PH216) | |||||||||
| Detect Crossroads | V,S | 16 | No | 1 Action | 15 ft. | Concentration, up to 10 minutes/level | None | ||
| School of Divination / Detect fey crossroads within 60 ft.(MagFR88) | |||||||||
| Detect Magic | V,S | 16 | No | 1 Action | 60 ft. | Concentration, up to 1 minute/level (D) | None | ||
| School of Divination / Detects spells and magic items within 60 ft (PH219) | |||||||||
| Detect Poison | V,S | 16 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219) | |||||||||
| Flare | V | 16 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Negates | ||
| School of Evocation / Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232) | |||||||||
| Guidance | V,S | 16 | Yes | 1 Action | Touch | 1 minute or until discharged | Will Negates | ||
| School of Divination / Imbues the subject with divine guidance, granting a +1 competence bonus on a single attack, save, or skill check (PH237) | |||||||||
| Know Direction | V,S | 16 | No | 1 Action | Personal | Instantaneous | None | ||
| School of Divination / You discern north (PH246). | |||||||||
| Light | V,M/DF | 16 | No | 1 Action | Touch | 10 minutes/level (D) | None | ||
| School of Evocation / Object shines like a torch (PH248). | |||||||||
| Mending | V,S | 16 | Harmless/Obj | 1 Action | 10 ft. | Instantaneous | Will Negates | ||
| School of Transmutation / Makes minor repairs on an object (PH253). | |||||||||
| Naturewatch | S | 16 | No | 1 Action | 25 ft.+5 ft./2 levels | 10 minutes/level | None | ||
| School of Necromancy / This spell is identical to deathwatch, but only functions on animals and plants. (CD170) | |||||||||
| Purify Food and Drink | V,S | 16 | Object | 1 Action | 10 ft. | Instantaneous | Will Negates | ||
| School of Transmutation / Purifies 1 cu. Ft. /level of food or water (PH267). | |||||||||
| Ram`s Might | V,S | 16 | - | 1 Action | Personal | 1 minute/level | None | ||
| School of Transmutation / Your hands become harder and your un- armed attacks inflict normal damage.(MagFR112) | |||||||||
| Read Magic | V,S,F | 16 | - | 1 Action | Personal | 10 minutes/level | |||
| School of Divination / Read scrolls and spellbooks (PH269). | |||||||||
| Resistance | V,S,M/DF | 16 | Harmless | 1 Action | Touch | 1 minute | Will Negates | ||
| School of Abjuration / Subject gains +1 on saving throws (PH272). | |||||||||
| Virtue | V,S,DF | 16 | Harmless | 1 Action | Touch | 1 minute | Special; See text | ||
| School of Transmutation / Subject gains 1 temporary hp (PH298). | |||||||||
| 1st LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Animate Water | V,S,M | 17 | No | 1 Round | 25 ft.+5 ft./2 levels | Concentration, up to 1 minute/level (D) | None | ||
| School of Transmutation / Turn Small or smaller quantity of water into animated object. (CA96) | |||||||||
| Animate Wood | V,S,M | 17 | No | 1 Round | Touch | Concentration, up to 1 minute/level (D) | None | ||
| School of Transmutation / Turn Small or smaller wooden item into animated object. (CA96) | |||||||||
| Beget Bogun | V,S,M,XP | 17 | No | 1 Action | Touch | Instantaneous | None | ||
| School of Conjuration / Allows you to infuse living magic into a small mannequin that you created from vegetable matter. (CD152) | |||||||||
| Blinding Spittle | V,S | 17 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Transmutation / Ranged touch attack makes subject blind.(MagFR82) | |||||||||
| Calm Animals | V,S | 17 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | Will Negates | ||
| School of Enchantment / This spell soothes and quiets animals (2d4 + caster level HD, all of the same kind), rendering them harmless (PH207) | |||||||||
| Camouflage | V,S | 17 | - | 1 Action | Personal | 10 minutes/level | None | ||
| School of Transmutation / You change the coloring of your skin to match the environment around you. +10 circumstance bonus to Hide Checks. (CD157) | |||||||||
| Charm Animal | V,S | 17 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 hour/level | Will Negates | ||
| School of Enchantment / This charm makes an animal regard you as its trusted friend and ally (PH208) | |||||||||
| Claws of the Beast | V,S | 17 | - | 1 Action | Personal | 1 round/level | None | ||
| School of Transmutation / Your hands become reach melee touch attacks that deal 1d6 damage.(MagFR84) | |||||||||
| Cure Light Wounds | V,S | 17 | Harmless | 1 Action | Touch | Instantaneous | Will Half | ||
| School of Conjuration / Cures 1d8+1/level damage [max +5] (PH215) | |||||||||
| Detect Animals or Plants | V,S | 17 | No | 1 Action | 400 ft.+40 ft./level | Concentration, up to 10 minutes/level (D) | None | ||
| School of Divination / You can detect a particular animal or plant in a cone emanating out from you in whatever direction you face (PH218) | |||||||||
| Detect Snares and Pits | V,S | 17 | No | 1 Action | 60 ft. | Concentration, up to 10 minutes/level (D) | None | ||
| School of Divination / You can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of natural materials (PH220) | |||||||||
| Endure Elements | V,S | 17 | Yes | 1 Action | Touch | 24 hours | Will Negates | ||
| School of Abjuration / Target can exist comfortably in conditions between -50 and 140 degrees without ill effects (PH226) | |||||||||
| Entangle | V,S,DF | 17 | No | 1 Action | 400 ft.+40 ft./level | 1 minute/level | Reflex Partial | ||
| School of Transmutation / Grasses, weeds, bushes and even trees wrap, twist, and entwine about creatures in (or those that enter) the area (PH227) | |||||||||
| Faerie Fire | V,S,DF | 17 | Yes | 1 Action | 400 ft.+40 ft./level | 1 minute/level (D) | None | ||
| School of Evocation / A pale glow surrounds and outlines the subjects, who shed light as candles, thus negating many illusory effects (PH229) | |||||||||
| Goodberry | V,S,DF | 17 | Yes | 1 Action | Touch | 1 day/level | None | ||
| School of Transmutation / Each transmuted berry provides nourishment as if it were a normal meal for a Medium creature, and cures 1 HP (PH237) | |||||||||
| Handfire | V,S | 17 | Yes | 1 Action | Touch | Instantaneous | None | ||
| School of Evocation / Your hand glows and can make a touch attack dealing 1d4 +1/level, more against undead.(MagFR98) | |||||||||
| Hawkeye | V | 17 | No | 1 Action | Personal | 10 minutes/level (D) | None | ||
| School of Transmutation / Increase range increment by 50%, +5 on Spot checks (CAdv151) | |||||||||
| Healthful Rest | V,S | 17 | Harmless | 10 Minutes
| 25 ft.+5 ft./2 levels | 24 hours | Will Negates | ||
| School of Conjuration / Subjects heal at twice the normal rate (CAdv151). | |||||||||
| Hide from Animals | S,DF | 17 | Yes | 1 Action | Touch | 10 minutes/level (D) | Will Negates | ||
| School of Abjuration / Animals cannot see, hear, or smell the warded creatures (PH241) | |||||||||
| Jump | V,S,M | 17 | Yes | 1 Action | Touch | 1 minute/level (D) | Will Negates | ||
| School of Transmutation / Subject gets up to +30 on Jump checks (PH246). | |||||||||
| Longstrider | V,S,M | 17 | - | 1 Action | Personal | 1 hour/level (D) | None | ||
| School of Transmutation / Increases your base land movement by +10 (PH249) | |||||||||
| Magic Fang | V,S,DF | 17 | Harmless | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Transmutation / One natural weapon of subject creature gets +1 bonus to attack and damage (PH250). | |||||||||
| Magic Stone | V,S,DF | 17 | Harmless/Obj | 1 Action | Touch | 30 minutes or until discharged | Will Negates | ||
| School of Transmutation / Three stones become +1 projectiles, 1d6+1 damage (PH251). | |||||||||
| Obscuring Mist | V,S | 17 | No | 1 Action | 20 ft. | 1 minute/level | None | ||
| School of Conjuration / Fog surrounds you (PH258). | |||||||||
| Omen of Peril | V,F | 17 | - | 1 Round | Personal | Instantaneous | None | ||
| School of Divination / You know how dangerous the future will be.(RoD166) | |||||||||
| Pass without Trace | V,S,DF | 17 | Harmless | 1 Action | Touch | 1 hour/level (D) | Will Negates | ||
| School of Transmutation / One subject/level leaves no tracks (PH259). | |||||||||
| Produce Flame | V,S | 17 | Yes | 1 Action | 0 ft. | 1 minute/level (D) | None | ||
| School of Evocation / 1d6 +1/level damage (Max +5), touch or thrown (PH265). | |||||||||
| Raptor`s Sight | V,S,DF | 17 | - | 1 Action | Personal | 1 hour/level (D) | None | ||
| School of Transmutation / Gain +5 on Spot checks; range increment penalty halved. (RotW175) | |||||||||
| Sandblast | V,S,DF | 17 | Yes | 1 Action | 10 ft. | Instantaneous | Reflex Half | ||
| School of Evocation / You fire a hail of hot sand from your fingers, dealing 1d6 points of nonlethal damage to creatures in the arc. (CD178) | |||||||||
| Shillelagh | V,S,DF | 17 | Object | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Transmutation / Cudgel or quarterstaff becomes +1 weapon (1d10 damage) for 1 minute/level (PH278). | |||||||||
| Speak with Animals | V,S | 17 | - | 1 Action | Personal | 1 minute/level | None | ||
| School of Divination / You can communicate with natural animals (PH281). | |||||||||
| Speed Swim | V,S,F | 17 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | Will Negates | ||
| School of Transmutation / Target gains swim speed 30.(MagFR121) | |||||||||
| Summon Nature`s Ally I | V,S,DF | 17 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH288). | |||||||||
| Traveler`s Mount | V,S | 17 | Yes | 1 Action | Touch | 1 hour/level | Will Negates | ||
| School of Transmutation / This spell makes a mount better able to handle the rigors of overland travel. (CD184) | |||||||||
| Vigor, Lesser | V,S | 17 | Harmless | 1 Action | Touch | Special; See Text | Will Negates | ||
| School of Conjuration / Boost subject`s life energy. (CD186) | |||||||||
| Vine Strike | V,DF | 17 | No | 1 Swift Action | Personal | 1 round | None | ||
| School of Divination / Swift. You can sneak attack plant creatures for 1 round (CAdv158). | |||||||||
| Wood Wose | V,S,DF | 17 | No | 1 Action | 25 ft.+5 ft./2 levels | 1 hour/level | None | ||
| School of Conjuration / A translucent, green nature spirit that you can command to perform simple natural tasks. (CD190) | |||||||||
| 2nd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Animal Messenger | V,S,M | 18 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 day/level | Special; See text | ||
| School of Enchantment / You compel a Tiny animal to go to a spot you designate (PH198) | |||||||||
| Animal Trance | V,S | 18 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Concentration | Special; See text | ||
| School of Enchantment / Your motions and music compel 2d6 HD worth of animals and magical beasts to do nothing but watch you (PH198) | |||||||||
| Animate Fire | V,S,M | 18 | No | 1 Round | 25 ft.+5 ft./2 levels | Concentration, up to 1 minute/level (D) | None | ||
| School of Transmutation / Turn Small or smaller fire into animated object. (CA96) | |||||||||
| Balencing Lorecall | V,S,M/DF | 18 | No | 1 Action | Personal | 1 minute/level (D) | None | ||
| School of Divination / You gain a +4 bonus on Balance checks and can balance on impossible surfaces if you have 5 or more ranks (CAdv143). | |||||||||
| Barkskin | V,S,DF | 18 | Harmless | 1 Action | Touch | 10 minutes/level | None | ||
| School of Transmutation / Grants a +2 enhancement bonus (+1/3 caster levels above 3rd, to a maximum of +5) to the creature`s natural armor (PH203) | |||||||||
| Bear`s Endurance | V,S,DF | 18 | Yes | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Transmutation / The affected creature gains greater vitality and stamina; the spell grants a +4 enhancement bonus to Constitution(PH203) | |||||||||
| Blood Frenzy | V,S | 18 | - | 1 Action | Personal | 1 round/level | None | ||
| School of Transmutation / Rage givens +2 to Strength and Constitution, +1 on will saves, and -1 to AC.(MagFR82) | |||||||||
| Body of the Sun | V,S,DF | 18 | - | 1 Action | Special; See Text | 1 round/level | None | ||
| School of Transmutation / By drawing on the power of the sun, you cause your body to emanate fire. (CD155) | |||||||||
| Brambles | V,S,M | 18 | No | 1 Action | Touch | 1 round/level | None | ||
| School of Transmutation / Small magical thorns or spikes protrude from the surface of a wooden weapon. Becomes +1 enh bonus attacks/damage (CD156) | |||||||||
| Branch to Branch | V,S | 18 | No | 1 Action | Personal | 10 minutes/level (D) | None | ||
| School of Transmutation / You gain a +10 competence bonus on Climb checks in trees and can brachiate through forests (CAdv144). | |||||||||
| Briar Web | V,S,DF | 18 | No | 1 Action | 100 ft.+10 ft./level | 1 minute/level | Special; See text | ||
| School of Transmutation / Causes grasses, weeds, bushes and trees to grow thorns and wrap around creatures in or entering the area. (CD156) | |||||||||
| Bull`s Strength | V,S,M/DF | 18 | Harmless | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Transmutation / The subject becomes stronger. the spell grants a +4 enhancement bonus to Strength (PH207) | |||||||||
| Cat`s Grace | V,S,M | 18 | Yes | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Transmutation / The subject becomes more graceful, agile, and coordinated. the spell grants a +4 enhancement bonus to Dexterity (PH20) | |||||||||
| Chameleon | V,S,M | 18 | Harmless | 1 Round | Touch | 1 hour/level | None | ||
| School of Illusion / Subject gets +10 on Hide checks. (CA100) | |||||||||
| Chill Metal | V,S,DF | 18 | Object | 1 Action | 25 ft.+5 ft./2 levels | 7 rounds | Will Negates | ||
| School of Transmutation / Chill metal makes metal extremely cold; creatures take cold damage for 5 rounds if their equipment is chilled (PH209) | |||||||||
| Cloudburst | V,S | 18 | No | 1 Round | 400 ft.+40 ft./level | 10 minutes/level (D) | None | ||
| School of Evocation / You cause clouds to gather and a heavy rain to fall. (CD158) | |||||||||
| Creeping Cold | V,S,F | 18 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Special; See Text | Fortitude Half | ||
| School of Transmutation / You turn the subject`s sweat to ice, creating blisters as the ice forms on & inside the skin. (CD159) | |||||||||
| Daggerspell Stance | V,F | 18 | No | 1 Swift Action | Personal | 1 round/level (D) | None | ||
| School of Abjuration / Swift. You gain either a +2 insight bonus on attack and damage, SR5+caster level, or DR5/magic (CAdv145). | |||||||||
| Decomposition | V,S,DF | 18 | Yes | 1 Action | 50 ft. | 1 round/level | None | ||
| School of Necromancy / Causes wounds within the area to fester and do more damage. (CD161) | |||||||||
| Delay Poison | V,S,DF | 18 | Harmless | 1 Action | Touch | 1 hour/level | Fortitude Negates | ||
| School of Conjuration / The subject becomes immune to poison in its system or any to which it is exposed during the spells duration (PH217) | |||||||||
| Earthbind | V,S | 18 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level (D) | Fortitude Partial | ||
| School of Transmutation / Subject creature can`t fly (Drac112). | |||||||||
| Earthfast | V,S | 18 | Object | 1 Action | 25 ft.+5 ft./2 levels | 10 minutes/level | Special; See text | ||
| School of Transmutation / Double Hardness and hit points of stone structure or rock formation.(MagFR90) | |||||||||
| Easy Trail | V,S | 18 | Harmless | 1 Action | Personal | 1 hour/level | None | ||
| School of Abjuration / Makes a trail easier to track.(MagFR91) | |||||||||
| Embrace the Wild | V | 18 | No | 1 Action | Personal | 10 minutes/level (D) | None | ||
| School of Transmutation / You gain an animal`s senses for 10 min./level (CAdv147). | |||||||||
| Fire Trap | V,S,M | 18 | Yes | 10 Minutes
| Touch | Permanent until discharged (D) | Special; See text | ||
| School of Abjuration / Fire trap creates a fiery explosion when an intruder opens the item that the trap protects (PH231) | |||||||||
| Flame Blade | V,S,DF | 18 | Yes | 1 Action | 0 ft. | 1 minute/level (D) | None | ||
| School of Evocation / A blazing beam of red-hot fire springs forth from your hand; touch attacks deal 1d8 +1/two levels damage (PH231) | |||||||||
| Flaming Sphere | V,S,M/DF | 18 | Yes | 1 Action | 100 ft.+10 ft./level | 1 round/level | Reflex Negates | ||
| School of Evocation / A burning globe of fire rolls in whichever direction you point and burns those it strikes (2d6 fire damage) (PH232) | |||||||||
| Fog Cloud | V,S | 18 | No | 1 Action | 100 ft.+10 ft./level | 10 minutes/level | None | ||
| School of Conjuration / A bank of fog billows out from the point you designate, obscuring all sight, including darkvision, beyond 5 feet (PH232) | |||||||||
| Gust of Wind | V,S | 18 | Yes | 1 Action | 60 ft. | 1 round | Fortitude Negates | ||
| School of Evocation / Creates a severe blast of air (50 mph) knocking down and/or blowing back all creatures in its path (PH238) | |||||||||
| Healing Lorecall | V,S,M | 18 | No | 1 Action | Personal | 1 minute/level | None | ||
| School of Divination / If you have 5 or more ranks in Heal, you can remove remove harmful conditions with conjuration (healing) spells (CAdv151 | |||||||||
| Heat Metal | V,S,DF | 18 | Object | 1 Action | 25 ft.+5 ft./2 levels | 7 rounds | Will Negates | ||
| School of Transmutation / Heat metal makes metal extremely warm. Unattended, nonmagical metal gets no saving throw (PH239) | |||||||||
| Hold Animal | V,S | 18 | Yes | 1 Action | 100 ft.+10 ft./level | 1 round/level (D) | Special; See text | ||
| School of Enchantment / The target animal becomes paralyzed, but may attempt a new saving throw each round to end the effect (PH241) | |||||||||
| Listening Lorecall | V,S,DF | 18 | No | 1 Action | Personal | 10 minutes/level | None | ||
| School of Divination / You gain +4 on Listen checks, plus blindsense or blindsight if you have 5 or more ranks in Listen (CAdv154). | |||||||||
| Master Air | V,S,F | 18 | - | 1 Action | Personal | 1 round/level | None | ||
| School of Transmutation / You sprout insubstantial wings and can fly(MagFR107) | |||||||||
| Nature`s Favor | V,S,DF | 18 | Harmless | 1 Action | Touch | 1 minute | Will Negates | ||
| School of Evocation / Animal touched gains luck bonus on attack and damage rolls of +1/3 levels (CAdv155). | |||||||||
| One with the Land | V,S | 18 | - | 1 Action | Personal | 1 hour/level | None | ||
| School of Transmutation / Link with nature gives a +2 bonus on nature-related skill checks.(MagFR111) | |||||||||
| Owl`s Wisdom | V,S,M/DF | 18 | Yes | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Transmutation / The transmuted creature becomes wiser. +4 enhancement bonus to Wisdom (PH259) | |||||||||
| Reduce Animal | V,S,M | 18 | No | 1 Round | Touch | 1 hour/level (D) | None | ||
| School of Transmutation / Creature shrinks 1 size category (PH269). | |||||||||
| Remedy Moderate Wounds | V,S | 18 | Harmless | 1 Action | Touch | 10 Rounds +1/2 levels. | Will Negates | ||
| School of Conjuration / Target gains fast healing 2 for 10 rounds +1 round / 2 levels.(MagFR113) | |||||||||
| Resist Energy | V,S,DF | 18 | Harmless | 1 Action | Touch | 10 minutes/level | Fortitude Negates | ||
| School of Abjuration / Ignores first 10 damage from one energy type each round (PH272). | |||||||||
| Restoration, Lesser | V,S | 18 | Harmless | 3 Rounds
| Touch | Instantaneous | Will Negates | ||
| School of Conjuration / Dispels magic ability penalty or repairs 1d4 ability damage (PH272). | |||||||||
| Scent | V,S,M | 18 | Harmless | 1 Action | Touch | 10 minutes/level | None | ||
| School of Transmutation / You give the target an enhanced sense of smell, equivalent to the scent ability of some monsters. (CD178) | |||||||||
| Share Husk | V,S,M | 18 | Harmless | 1 Action | Touch | Concentration | Special; See text | ||
| School of Divination / See and hear through the senses of a touched animal.(MagFR116) | |||||||||
| Soften Earth and Stone | V,S,DF | 18 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Transmutation / Turns stone to clay or dirt to sand or mud (PH280). | |||||||||
| Spider Climb | V,S,M | 18 | Harmless | 1 Action | Touch | 10 minutes/level | Will Negates | ||
| School of Transmutation / Grants ability to walk on walls and ceilings (PH283). | |||||||||
| Summon Dire Hawk | V,S,DF | 18 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 minute/level (D) | None | ||
| School of Conjuration / This spell summons a dire hawk (RotW175) | |||||||||
| Summon Nature`s Ally II | V,S,DF | 18 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH288). | |||||||||
| Summon Swarm | V,S,M/DF | 18 | No | 1 Round | 25 ft.+5 ft./2 levels | Concentration +2 rounds | None | ||
| School of Conjuration / Summons a swarm of bats, rats, or spiders (your choice) to fight for you (PH289). | |||||||||
| Swim | V,S,M | 18 | Harmless | 1 Round | 100 ft.+10 ft./level | 10 minutes/level (D) | None | ||
| School of Transmutation / Subject gains swim speed, +8 bonus on Swim checks. (CA125) | |||||||||
| Train Animal | V,S,DF | 18 | Harmless | 10 Minutes
| Touch | 1 hour/level | Will Negates | ||
| School of Enchantment / Affected animal gains additional tricks equal to 1/2 caster level for 1 hour/level (CAdv157). | |||||||||
| Tree Shape | V,S,DF | 18 | - | 1 Action | Personal | 1 hour/level (D) | None | ||
| School of Transmutation / You look exactly like a tree for 1 hour/level (PH296). | |||||||||
| Warp Wood | V,S | 18 | Object | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Will Negates | ||
| School of Transmutation / Bends wood (shaft, handle, door, plank) (PH300). | |||||||||
| Wood Shape | V,S,DF | 18 | Object | 1 Action | Touch | Instantaneous | Will Negates | ||
| School of Transmutation / Rearranges wooden objects to suit you (PH303). | |||||||||
| Woodland Veil | V,S | 18 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 10 minutes/level (D) | Will Negates | ||
| School of Illusion / Blend unobtrusively into natural surroundings, along with your friends. (RotW176) | |||||||||
| Wracking Touch | V,S | 18 | Yes | 1 Action | Touch | Instantaneous | Fortitude Half | ||
| School of Necromancy / Deal 1d6 damage +1/level; you also deal sneak attack damage if you have any (CAdv158). | |||||||||
| 3rd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Anyspell | V,S,DF,XP,M/DF | 19 | - | 15 Minutes
| Personal | Instantaneous | None | ||
| School of Transmutation / Allows you to read and cast any spell up to 2nd level from scroll or book, using required components. | |||||||||
| Beast Claws | V,S,M | 19 | No | 1 Action | Personal | 1 round/level | None | ||
| School of Transmutation / These claws act as slashing melee weapons inflicting 1d6 damage plus any magical or normal bonuses (Str) crit 19-20 (CD1 | |||||||||
| Call Lightning | V,S | 19 | Yes | 1 Round | 100 ft.+10 ft./level | 1 minute/level | Reflex Half | ||
| School of Evocation / Once per round you may call down a 5-foot-wide bolt of lightning that deals 3d6 points of electricity damage (PH207) | |||||||||
| Circle Dance | V,S | 19 | - | 1 Minute | Personal | Instantaneous | None | ||
| School of Divination / Indicates direction to known target.(MagFR84) | |||||||||
| Contagion | V,S | 19 | Yes | 1 Action | Touch | Instantaneous | Fortitude Negates | ||
| School of Necromancy / The subject contracts a disease (see table), which strikes immediately, with no incubation period (PH213) | |||||||||
| Cure Moderate Wounds | V,S | 19 | Harmless | 1 Action | Touch | Instantaneous | Will Half | ||
| School of Conjuration / Cures 2d8+1/level damage [max +10] (PH216) | |||||||||
| Daylight | V,S | 19 | No | 1 Action | Touch | 10 minutes/level (D) | None | ||
| School of Evocation / The object touched sheds light as bright as daylight in a 60-foot radius, and additional dim light beyond that (PH216) | |||||||||
| Diminish Plants | V,S,DF | 19 | No | 1 Action | Special; See Text | Instantaneous | None | ||
| School of Transmutation / Reduces the size of existing plants, or slows their growth to 1/3 normal for the following year (PH221) | |||||||||
| Dominate Animal | V,S | 19 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Will Negates | ||
| School of Enchantment / You enchant an animal and direct it with simple commands such as "Attack", "Run", and "Fetch". (PH224) | |||||||||
| Entangling Staff | V,F | 19 | Harmless | 1 Swift Action | Touch | 1 round/level (D) | Yes | ||
| School of Transmutation / Swift. Quarterstaff gains improved grab and can constrict grappled foes (CAdv147). | |||||||||
| Fire Wings | V,S,M,F | 19 | - | 1 Round | Personal | 1 minute/level | None | ||
| School of Transmutation / This spell transforms your arms into wings of brilliant fire. (CD165) | |||||||||
| Fly, Swift | V | 19 | No | 1 Swift Action | Personal | 1 round | None | ||
| School of Transmutation / Swift. Gain fly speed of 60 ft. for 1 round (CAdv149). | |||||||||
| Healing Sting | V,S,M | 19 | Yes | 1 Action | Touch | Instantaneous | Fortitude Negates | ||
| School of Necromancy / Touch deals 2d6 +1/2 levels; caster gains damage as hp.(MagFR100) | |||||||||
| Infestation of Maggots | V,S,M | 19 | Yes | 1 Action | Touch | One usage/two levels | Fortitude Negates | ||
| School of Necromancy / With a successful melee touch attack, you infest a creature with maggot like creatures, 1d4 Con damage/round (CD166) | |||||||||
| Magic Fang, Greater | V,S,DF | 19 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 hour/level | Will Negates | ||
| School of Transmutation / One natural weapon of subject gets +1 to att. and dam per 3 caster levels (PH250). | |||||||||
| Meld into Stone | V,S,DF | 19 | - | 1 Action | Personal | 10 minutes/level | |||
| School of Transmutation / You and your gear merge with stone (PH252). | |||||||||
| Nature`s Favor | V,S,DF | 19 | Harmless | 1 Action | Touch | 1 minute | Will Negates | ||
| School of Evocation / Animal touched gains luck bonus on attack and damage rolls of +1/3 levels (CAdv155). | |||||||||
| Neutralize Poison | V,S,M/DF | 19 | Harmless/Obj | 1 Action | Touch | 10 minutes/level | Will Negates | ||
| School of Conjuration / Detoxifies venom in or on subject (PH257). | |||||||||
| Plant Growth | V,S,DF | 19 | No | 1 Action | Special; See Text | Instantaneous | None | ||
| School of Transmutation / Grows vegetation, improves crops (PH262). | |||||||||
| Poison | V,S,DF | 19 | Yes | 1 Action | Touch | Instantaneous; See Text | Special; See text | ||
| School of Necromancy / Touch inflicts 1d10 Con damage, repeats in 1 min (PH262). | |||||||||
| Protection from Energy | V,S,DF | 19 | Harmless | 1 Action | Touch | 10 minutes/level (D) | Fortitude Negates | ||
| School of Abjuration / Immune to damage from one kind of energy (PH266). | |||||||||
| Quench | V,S,DF | 19 | Special | 1 Action | 100 ft.+10 ft./level | Instantaneous | None or Will Negates | ||
| School of Transmutation / Extinguishes nonmagical fires or one magic item (PH267). | |||||||||
| Quillfire | V,S | 19 | - | 1 Action | Personal | 1 round | None | ||
| School of Transmutation / .Your hand sprouts quills for melee or ranged attacks.1D8 +1/2 levels (max +5)(Injury Dc18 1D6 Str/1D6 Str)(MagFR112) | |||||||||
| Remove Disease | V,S | 19 | Harmless | 1 Action | Touch | Instantaneous | Fortitude Negates | ||
| School of Conjuration / Cures all diseases affecting subject (PH271). | |||||||||
| Resist Energy, Mass | V,S,DF | 19 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 10 minutes/level | Fortitude Negates | ||
| School of Abjuration / Targeted creatures ignore damage from specified ed energy type. (CA120) | |||||||||
| Sleet Storm | V,S,M/DF | 19 | No | 1 Action | 400 ft.+40 ft./level | 1 round/level | None | ||
| School of Conjuration / Hampers vision and movement (PH280). | |||||||||
| Snakebite | V,S | 19 | No | 1 Action | Personal | 1 round/level | Special; See text | ||
| School of Transmutation / Your arm turns Into poisonous snake you can use to attack.(MagFR120) | |||||||||
| Snare | V,S,DF | 19 | No | 3 Rounds
| Touch | Until Triggered or Broken | None | ||
| School of Transmutation / Creates a magical booby trap (PH280). | |||||||||
| Speak with Plants | V,S | 19 | - | 1 Action | Personal | 1 minute/level | None | ||
| School of Divination / You can talk to normal plants and plant creatures (PH281). | |||||||||
| Spike Growth | None | 19 | Yes | 1 Action | 100 ft.+10 ft./level | 1 hour/level (D) | Reflex Partial | ||
| School of Transmutation / Creatures in area take 1d4 damage, may be slowed (PH283). | |||||||||
| Spikes | V,S,M | 19 | No | 1 Action | Touch | 1 hour/level | None | ||
| School of Transmutation / As brambles, except that the affected weapon gains a +2 enhancement bonus (CD181) | |||||||||
| Standing Wave | V,S,DF | 19 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 10 minutes/level | Reflex Negates | ||
| School of Transmutation / You command the waters to lift a creature or object and propel it forward. (CD182) | |||||||||
| Stone Shape | V,S,M/DF | 19 | No | 1 Action | Touch | Instantaneous | None | ||
| School of Transmutation / Sculpts stone into any shape (PH284). | |||||||||
| Summon Nature`s Ally III | V,S,DF | 19 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH288). | |||||||||
| Thornskin | V,S,M | 19 | - | 1 Action | Personal | 1 round/level | None | ||
| School of Transmutation / Your unarmed attacks deal +1d6 damage; natural and unarmed attacks against you take 1d4 damage. (CA127) | |||||||||
| Tortoise Shell | V,S,DF | 19 | Harmless | 1 Action | Touch | 10 minutes/level | None | ||
| School of Transmutation / Grants the armor plating of a tortoise across a creature`s torso and a tough, leathery skin (CD184) | |||||||||
| Vigor | V,S | 19 | Harmless | 1 Action | Touch | Special; See Text | Will Negates | ||
| School of Conjuration / Boost subject`s life energy. (CD186) | |||||||||
| Vigor, Mass Lesser | V,S | 19 | Harmless | 1 Action | 20 ft. | Special; See Text | Will Negates | ||
| School of Conjuration / Boost subject`s life energy. (CD186) | |||||||||
| Walk the Mountain Path | V,S,M | 19 | Harmless | 1 Action | Touch | 10 minutes/level | Will Negates | ||
| School of Transmutation / You infuse the subject with great ability to climb, jump and maneuver through mountain pathways (RoS163) | |||||||||
| Water Breathing | V,S,M/DF | 19 | Harmless | 1 Action | Touch | Special; See Text | Will Negates | ||
| School of Transmutation / Subjects can breathe underwater (PH300). | |||||||||
| Weather Eye | V,S,M,DF | 19 | No | 1 Hour | Special; See Text | Instantaneous | None | ||
| School of Divination / Accurately predict the weather up to 1 week into the future. (CD189) | |||||||||
| Wind Wall | V,S,M/DF | 19 | Yes | 1 Action | 100 ft.+10 ft./level | 1 round/level | Special; See text | ||
| School of Evocation / Deflects arrows, smaller creatures, and gases (PH302). | |||||||||
| 4th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Air Walk | V,S,DF | 20 | Harmless | 1 Action | Touch | 10 minutes/level | None | ||
| School of Transmutation / Subject treads on air as if solid, and can climb at up to a 45-degree angle, at half speed (PH196) | |||||||||
| Antiplant Shell | V,S,DF | 20 | Yes | 1 Action | 10 ft. | 10 minutes/level (D) | None | ||
| School of Abjuration / Creates an invisible, mobile barrier that keeps all within protected from plant creature/animated plant attacks (PH200) | |||||||||
| Arc of Lightning | V,S,M/DF | 20 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Reflex Half | ||
| School of Conjuration / Line of electricity between two creatures (1d6/level damage). (CA97) | |||||||||
| Blight | V,S,DF | 20 | Yes | 1 Action | Touch | Instantaneous | Special; See text | ||
| School of Necromancy / This spell withers a plant of any size for 1d6 points of damage/level (Max 5d6) (PH206). | |||||||||
| Bottle of Smoke | V,S,F | 20 | No | 10 Minutes
| Touch | 1 hour/level | None | ||
| School of Conjuration / You use a fire source to create a plume of smoke that you capture and make into a horse for the spell duration (CD155) | |||||||||
| Camouflage, Mass | V,S | 20 | - | 1 Action | 100 ft.+10 ft./level | 10 minutes/level | None | ||
| School of Transmutation / +10 circumstance bonus to Hide Checks for a group. (CD157) | |||||||||
| Chain of Eyes | V,S | 20 | Yes | 1 Action | Touch | 1 hour/level | Will Negates | ||
| School of Divination / You can use a creatures vision instead of your own. (CD158) | |||||||||
| Command Plants | V | 20 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 day/level | Will Negates | ||
| School of Transmutation / Affected plant creatures can understand you, and perceive your words and actions in the most favorable way (PH211) | |||||||||
| Contingent Energy Resistance | V,S,M | 20 | - | 1 Minute | Personal | 1 hour/level (D) | None | ||
| School of Abjuration / Energy damage triggers a resist energy spell (Drac110). | |||||||||
| Control Water | V,S,M/DF | 20 | No | 1 Action | 400 ft.+40 ft./level | 10 minutes/level (D) | Special; See text | ||
| School of Transmutation / The control water spell raises or lowers water by as much as 2 feet per caster level (PH214) | |||||||||
| Cure Serious Wounds | V,S | 20 | Harmless | 1 Action | Touch | Instantaneous | Will Half | ||
| School of Conjuration / Cures 3d8 +1/level damage [max +15] (PH190) | |||||||||
| Dispel Magic | V,S | 20 | No | 1 Action | 100 ft.+10 ft./level | Instantaneous | None | ||
| School of Abjuration / Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223) | |||||||||
| Energy Vortex | V,S | 20 | Yes | 1 Action | 20 ft. | Instantaneous | Reflex Half | ||
| School of Evocation / Choose 1 of 5 energy types (Acid, cold, fire, electricity, sonic) a blast of that type bursts in all directions (CD164) | |||||||||
| Flame Strike | V,S,DF | 20 | Yes | 1 Action | 100 ft.+10 ft./level | Instantaneous | Reflex Half | ||
| School of Evocation / A vertical column of divine fire roars downward, dealing 1d6 points of damage per caster level (max 15d6) (PH231) | |||||||||
| Forestfold | V,S | 20 | - | 1 Action | Personal | 10 minutes/level | None | ||
| School of Transmutation / +20 competence bonus on Hide and Move Silently checks. (CD166) | |||||||||
| Freedom of Movement | V,S,M,DF | 20 | Harmless | 1 Action | Personal or touch | 10 minutes/level | Will Negates | ||
| School of Abjuration / This spell enables you or a creature you touch to move and attack normally for the duration of the spell (PH233) | |||||||||
| Giant Vermin | V,S,DF | 20 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | None | ||
| School of Transmutation / Turns three normal-sized centipedes, two normal-sized spiders, or a normal-sized scorpion into larger forms (PH235) | |||||||||
| Ice Storm | V,S,M/DF | 20 | Yes | 1 Round | 400 ft.+40 ft./level | 1 round | None | ||
| School of Evocation / Hail deals 3d6 Bludeoning damage plus 2d6 Cold damage. (PH243). | |||||||||
| Jaws of the Wolf | V,S,F | 20 | No | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | None | ||
| School of Transmutation / One carvings /2 levels turns into a wolf with SR 13 and Frightful presence:(MagFR102) | |||||||||
| Land Womb | V,S | 20 | Yes | 1 Action | Touch | 10 minutes/level | Will Negates | ||
| School of Abjuration / You and one creature/level hide within the earth.(MagFR104) | |||||||||
| Languor | V,S | 20 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Will Negates | ||
| School of Transmutation / This spell causes a creature it hits to become weak & slow. (CD167) | |||||||||
| Last Breath | V,S | 20 | Harmless | 1 Action | Touch | Instantaneous | Special; See text | ||
| School of Necromancy / You can return a dead creature to 0 HP, provided it died last round. (CD167) | |||||||||
| Mass Camouflage | V,S | 20 | Harmless | 1 Action | 100 ft.+10 ft./level | 10 minutes/level | None | ||
| School of Evocation / As camouflage, but affects all in range.(MagFR106) | |||||||||
| Murderous Mist | V,S | 20 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Special; See text | ||
| School of Evocation / You create a cloud of scalding hot steam that moves in a straight line away from you. (CD169) | |||||||||
| Nature`s Balance | V,S | 20 | Harmless | 1 Action | Touch | 1 hour/level | Fortitude Negates | ||
| School of Transmutation / You transfer 1d4+1 ability score points to the target for 1 hour/level.(MagFR110) | |||||||||
| Reincarnate | V,S,M,DF | 20 | Harmless | 10 Minutes
| Touch | Instantaneous | Special; See text | ||
| School of Transmutation / Brings dead subject back in a random body (PH270). | |||||||||
| Repel Vermin | V,S,DF | 20 | Yes | 1 Action | 10 ft. | 10 minutes/level (D) | Special; See text | ||
| School of Abjuration / Insects stay 10 ft. away (PH271). | |||||||||
| Rusting Grasp | V,S,DF | 20 | No | 1 Action | Touch | Special; See Text | None | ||
| School of Transmutation / Your touch corrodes iron and alloys (PH273). | |||||||||
| Scrying | V,S,F/DF | 20 | Yes | 1 Hour | Special; See Text | 1 minute/level | Will Negates | ||
| School of Divination / Spies on subject from a distance (PH274). | |||||||||
| Spike Stones | V,S,DF | 20 | Yes | 1 Action | 100 ft.+10 ft./level | 1 hour/level (D) | Reflex Partial | ||
| School of Transmutation / Creatures in area suffer 1d8 damage, may be slowed (PH283). | |||||||||
| Summon Nature`s Ally IV | V,S,DF | 20 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH288). | |||||||||
| Wind at Back | V,S | 20 | Harmless | 1 Action | 100 ft.+10 ft./level | 1 day | None | ||
| School of Evocation / Doubles overland speed of targets For 1 day.(MagFR134) | |||||||||
| 5th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Animal Growth | V,S | 21 | Yes | 1 Action | 100 ft.+10 ft./level | 1 minute/level | None | ||
| School of Transmutation / One animal/two levels doubles in size (increasing Size Category by 1 step), granting +8 Str, +4 Con, -2 Dex (PH198) | |||||||||
| Atonement | V,S,M,F,DF,XP | 21 | Yes | 1 Hour | Touch | Instantaneous | None | ||
| School of Abjuration / This spell removes the burden of evil acts or misdeeds from the subject (PH201) | |||||||||
| Awaken | V,S,DF,XP | 21 | Yes | 1 Day | Touch | Instantaneous | Will Negates | ||
| School of Transmutation / You awaken a tree or animal to humanlike sentience (PH202) | |||||||||
| Baleful Polymorph | V,S | 21 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Permanent | Special; See text | ||
| School of Transmutation / You change the target into a Small or smaller animal of no more than 1 HD, such as a dog, lizard, monkey or toad (PH202) | |||||||||
| Binding Winds | V,S | 21 | Yes | 1 Action | 100 ft.+10 ft./level | Concentration | Reflex Negates | ||
| School of Evocation / Sound cannot penetrate to or from target and -2 on ranged attacks.(MagFR80) | |||||||||
| Call Lightning Storm | V,S | 21 | Yes | 1 Round | 400 ft.+40 ft./level | 1 minute/level | Reflex Half | ||
| School of Evocation / As Call Lightning, except each bolt does 5d6 damage (5d10 if outdoors in stormy area) Up to 15 bolts (PH207). | |||||||||
| Cloak of the Sea | V,S,DF | 21 | Harmless | 1 Action | Touch | 1 hour/level (D) | Will Negates | ||
| School of Transmutation / Gain blur, freedom of movement and water breathing while in water (CAdv144). | |||||||||
| Commune with Nature | V,S | 21 | - | 10 Minutes
| Personal | Instantaneous | |||
| School of Divination / You become one with nature, attaining knowledge of surrounding territory (PH186). | |||||||||
| Control Winds | V,S | 21 | No | 1 Action | 40 ft./level | 10 minutes/level | Fortitude Negates | ||
| School of Transmutation / You alter wind force in the area surrounding you (PH214) | |||||||||
| Cure Critical Wounds | V,S | 21 | Harmless | 1 Action | Touch | Instantaneous | None | ||
| School of Conjuration / Cures 4d8 +1/level damage [max +20] (PH215) | |||||||||
| Dance of the Unicorn | V,S | 21 | - | 1 Action | Personal | 1 minute/level | None | ||
| School of Abjuration / You surround yourself with a purifying, swirling mist that washes the air clean of smoke, dust & poisons. (CD161) | |||||||||
| Death Ward | V,S,DF | 21 | Harmless | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Necromancy / The subject is immune to all death spells, magical death effects, energy drain, and any negative energy effects (PH217) | |||||||||
| Echo Skull | V,S,F | 21 | Harmless | 1 Action | Touch | 1 hour/level | None | ||
| School of Divination / See, hear, and speak through a prepared animal skull for 1 hour/level.(MagFR91) | |||||||||
| Hallow | V,S,M,DF | 21 | Special | 24 Hours
| Touch | Instantaneous | Special; See text | ||
| School of Evocation / Hallow makes a particular site, building, or structure a holy site (PH238) | |||||||||
| Inferno | V,S,M | 21 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Fortitude Negates | ||
| School of Transmutation / Creature bursts into flames and suffers 2d6 fire damage per round.(MagFR102) | |||||||||
| Insect Plague | V,S,DF | 21 | No | 1 Round | 400 ft.+40 ft./level | 1 minute/level | None | ||
| School of Conjuration / You summon a number of swarms of locusts (1/3lvls up to 6 at 18th level). See the MM for `Locust Swarms` (PH 244). | |||||||||
| Magic Fang, Superior | V,S | 21 | - | 1 Action | Personal | 1 round/level | None | ||
| School of Transmutation / Your natural weapons gain +1 enhancement bonus per four levels (Drac80). | |||||||||
| Memory Rot | V,S | 21 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Negates | ||
| School of Evocation / Spores deal 1d6 Int drain to target, plus 1 Int/round.(MagFR108) | |||||||||
| Monstrous Regeneration | V,S | 21 | Harmless | 1 Action | Touch | Concentration +2 rounds (D) | Will Half | ||
| School of Conjuration / Grants the regeneration ability for 1 round/2 levels.(MagFR109) | |||||||||
| Owl`s Insight | V,S | 21 | Harmless | 1 Action | Touch | Up to 1 hour | Fortitude Negates | ||
| School of Transmutation / Subject gains an enhancement bonus to his Wis equal to 1/2 your caster level for 1 hour.(MagFR111) | |||||||||
| Phantom Stag | V,S | 21 | No | 1 Action | 0 ft. | 1 hour/level (D) | Special; See text | ||
| School of Conjuration / You conjure a Large, corporeal stag like creature to bear you into combat or overland at great speed. (CD174) | |||||||||
| Poison Thorns | V | 21 | - | 1 Action | Personal | 1 round/level (D) | None | ||
| School of Transmutation / Black glistening thorns emerge from your skin, causing you no damage but endangering those who attack you in melee (CD17 | |||||||||
| Quill Blast | V,S,M | 21 | Yes | 1 Action | 20 ft. | Instantaneous | Special; See text | ||
| School of Conjuration / Needle sharp quills emerge from your skin as you cast this spell, then fly outward in every direction. (CD176) | |||||||||
| Rejuvenation Cocoon | V,S,M | 21 | Harmless | 1 Action | Touch | Special; See Text | Will Negates | ||
| School of Conjuration / You create a temporary cocoon of energy around a creature that provides healing & some protection (CD177) | |||||||||
| Stoneskin | V,S,M | 21 | Harmless | 1 Action | Touch | 10 minutes/level or until discharged | Will Negates | ||
| School of Abjuration / Stops blows, cuts, and slashes, gains DR 10/Adamantine (PH284). | |||||||||
| Summon Nature`s Ally V | V,S,DF | 21 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH289). | |||||||||
| Transmute Mud to Rock | V,S,M/DF | 21 | No | 1 Action | 100 ft.+10 ft./level | Permanent | Special; See text | ||
| School of Transmutation / Transforms two 10-ft. cubes/level (PH295). | |||||||||
| Transmute Rock to Mud | V,S,M/DF | 21 | No | 1 Action | 100 ft.+10 ft./level | Permanent; See Text | Special; See text | ||
| School of Transmutation / Transforms two 10-ft. cubes/level (PH295). | |||||||||
| Tree Stride | V,S,DF | 21 | - | 1 Action | Personal | Special; See Text | None | ||
| School of Conjuration / Step from one tree to another far away (PH296). | |||||||||
| Unhallow | V,S,M | 21 | Special | 24 Hours
| Touch | Instantaneous | Special; See text | ||
| School of Evocation / Designates location as unholy (PH297). | |||||||||
| Vigor, Greater | V,S | 21 | Harmless | 1 Action | Touch | Special; See Text | Will Negates | ||
| School of Conjuration / Boost subject`s life energy. (CD186) | |||||||||
| Vine Mine | V,S,F | 21 | Yes | 1 Action | 100 ft.+10 ft./level | 10 minutes/level | Special; See text | ||
| School of Conjuration / Vines grow rapidly, giving various effects.(MagFR130) | |||||||||
| Wall of Fire | V,S,M/DF | 21 | Yes | 1 Action | 100 ft.+10 ft./level | Concentration +1 round/level | None | ||
| School of Evocation / Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft (PH298). | |||||||||
| Wall of Thorns | V,S | 21 | No | 1 Action | 100 ft.+10 ft./level | 10 minutes/level (D) | None | ||
| School of Conjuration / Thorns damage anyone who tries to pass.(PH300). | |||||||||
| Wind Tunnel | V,S | 21 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Fortitude Negates | ||
| School of Evocation / Ranged weapons gain +10 bonus and double range increments.(MagFR134) | |||||||||
| Wood Rot | V,S,M | 21 | No | 1 Action | Touch | Instantaneous or 1 round/level; See Text | None | ||
| School of Transmutation / Destroy wooden items or deal 3d6 + 1/level damage (max +15) to plant creatures. (CA130) | |||||||||
| 6th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Anger of the Noonday Sun | V,S | 22 | Yes | 1 Action | 10 ft. | Instantaneous | Reflex Negates | ||
| School of Evocation / This spell unleashes a blinding flash of sunlight originating with you and expanding outward (CD150) | |||||||||
| Antilife Shell | V,S,DF | 22 | Yes | 1 Round | 10 ft. | 10 minutes/level (D) | None | ||
| School of Abjuration / You bring into being a mobile, hemispherical field that prevents the entrance of most types of living creatures (PH199) | |||||||||
| Bear`s Endurance, Mass | V,S,DF | 22 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | Will Negates | ||
| School of Transmutation / The affected creatures gains greater vitality and stamina;the spell grants a +4 enhancement bonus to Constitution(PH203) | |||||||||
| Bull`s Strength, Mass | V,S,M/DF | 22 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | Will Negates | ||
| School of Transmutation / The subjects becomes stronger. the spell grants a +4 enhancement bonus to Strength (PH207) | |||||||||
| Cat`s Grace, Mass | V,S,M | 22 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | Will Negates | ||
| School of Transmutation / The subjects become more graceful, agile, and coordinated. The spell grants a +4 enhancement bonus to Dexterity (PH208) | |||||||||
| Cometfall | V,S,DF | 22 | No | 1 Action | 100 ft.+10 ft./level | Instantaneous | Reflex Half | ||
| School of Conjuration / You conjure a bright glowing comet, which appears in midair above your enemies, then strikes the ground. (CD159) | |||||||||
| Contagious Touch | V,S | 22 | - | 1 Action | Personal | 1 round/level | Fortitude Negates | ||
| School of Necromancy / You choose a disease from a list DMG 292; similar to contagion spell. (CD159) | |||||||||
| Crumble | V,S | 22 | Object | 1 Action | 100 ft.+10 ft./level | Instantaneous | Will Negates | ||
| School of Transmutation / 1d6/level (Bypassing Hardness) to manufactured object or structure.(MagFR86) | |||||||||
| Cure Light Wounds, Mass | V,S | 22 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Will Half | ||
| School of Conjuration / Cures 1d8 +1/level damage to multiple allies (PH216) | |||||||||
| Dispel Magic, Greater | V,S | 22 | No | 1 Action | 100 ft.+10 ft./level | Instantaneous | None | ||
| School of Abjuration / Much like Dispel Magic, except it has a max +20 from caster level on the check, and can undo more effects (PH223) | |||||||||
| Drown | V,S | 22 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Negates | ||
| School of Conjuration / Target immediately begins to drown.(MagFR90) | |||||||||
| Energy Immunity | V,S | 22 | Harmless | 1 Action | Touch | 24 hours | None | ||
| School of Abjuration / Subject has immunity to damage from one kind of energy (Drac113). | |||||||||
| Enveloping Cocoon | V,S,M | 22 | Yes | 1 Action | 100 ft.+10 ft./level | 1 round/level (D) | Reflex Negates | ||
| School of Evocation / A cocoon of shimmering blue-green energy encloses a creature containing it for the duration of the spell (CD164) | |||||||||
| Find the Path | V,S,F | 22 | No or Yes (Harmless) | 3 Rounds
| Personal or touch | 10 minutes/level | None or Will Negates | ||
| School of Divination / The target can find the shortest, most direct physical route to a specified destination (PH230) | |||||||||
| Fire Seeds | V,S,M | 22 | No | 1 Action | Touch | 10 minutes/level | Special; See text | ||
| School of Conjuration / You turn acorns into thrown splash weapons, or holly berries into bombs that you can detonate on command (PH230) | |||||||||
| Fires of Purity | V,S,DF | 22 | Harmless | 1 Action | Touch | 1 round/level | Special; See text | ||
| School of Evocation / The creature touched bursts into magical flames that harm others not them. (CD165) | |||||||||
| Gate Seal | V,S,M | 22 | No | 1 Action | 25 ft.+5 ft./2 levels | Permanent | None | ||
| School of Abjuration / You permanently seal a portal or gate. | |||||||||
| Ironwood | V,S,M | 22 | No | 1 Minute | Touch | 1 day/level (D) | None | ||
| School of Transmutation / Magical wood is strong as steel (PH246). | |||||||||
| Liveoak | V,S | 22 | No | 10 Minutes
| Touch | 1 day/level (D) | None | ||
| School of Transmutation / Oak becomes treant guardian (PH248). | |||||||||
| Miasma | V,S,DF | 22 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Special; See Text | Special; See text | ||
| School of Evocation / You fill the subjects mouth & throat with unbreathable gas, preventing most actions. (CD168) | |||||||||
| Move Earth | V,S,M | 22 | No | 0 Round(s) | 400 ft.+40 ft./level | Instantaneous | None | ||
| School of Transmutation / Digs trenches and build hills (PH257). | |||||||||
| Owl`s Wisdom, Mass | V,S,M/DF | 22 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | Will Negates | ||
| School of Transmutation / The transmuted creature(s) become wiser. +4 enhancement bonus to Wisdom (PH259) | |||||||||
| Phantasmal Disorientation | V,S | 22 | Yes | 1 Action | 100 ft.+10 ft./level | 10 minutes/level (D) | Will Negates | ||
| School of Illusion / You create ever shifting phantasmal terrain and landmarks that confuse the subject when it tries to move. (CD172) | |||||||||
| Repel Wood | V,S | 22 | No | 1 Action | 60 ft. | 1 minute/level (D) | None | ||
| School of Transmutation / Pushes away wooden objects (PH271). | |||||||||
| Spellstaff | V,S,F | 22 | Object | 10 Minutes
| Touch | Permanent until discharged (D) | Will Negates | ||
| School of Transmutation / Stores one spell in wooden quarterstaff (PH282). | |||||||||
| Stone Tell | V,S,DF | 22 | - | 10 Minutes
| Personal | 1 minute/level | Will Negates | ||
| School of Divination / Talk to natural or worked stone (PH284). | |||||||||
| Stonehold | V,S | 22 | Yes | 1 Action | 100 ft.+10 ft./level | 1 day/level | Special; See text | ||
| School of Conjuration / Stony arm traps, grapples and damages creatures.(MagFR124) | |||||||||
| Summon Nature`s Ally VI | V,S,DF | 22 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH289). | |||||||||
| Tidal Surge | V,S | 22 | Yes | 1 Action | 100 ft.+10 ft./level | Instantaneous | Reflex Half | ||
| School of Evocation / A huge wave of water slams into one or more targets within range. (CD183) | |||||||||
| Tortoise Shell | V,S,DF | 22 | Harmless | 1 Action | Touch | 10 minutes/level | None | ||
| School of Transmutation / Grants the armor plating of a tortoise across a creature`s torso and a tough, leathery skin (CD184) | |||||||||
| Transport via Plants | V,S | 22 | - | 1 Action | Unlimited | 1 round | None | ||
| School of Conjuration / Move instantly from one plant to another of the same species (PH295). | |||||||||
| Vigorous Circle | V,S | 22 | Harmless | 1 Action | 20 ft. | Special; See Text | Will Negates | ||
| School of Conjuration / Boost subject`s life energy. (CD187) | |||||||||
| Wall of Stone | V,S,M/DF | 22 | No | 1 Action | 100 ft.+10 ft./level | Instantaneous | Special; See text | ||
| School of Conjuration / Creates a stone wall that can be shaped (PH299). | |||||||||
| 7th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Animate Plants | V | 23 | No | 1 Action | 25 ft.+5 ft./2 levels | Special; See Text | None | ||
| School of Transmutation / You imbue plants with mobility and a semblance of life (PH199). | |||||||||
| Aura of Vitality | V,S | 23 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Will Negates | ||
| School of Transmutation / Subjects gain +4 to Str, Dex, and Con.(MagFR78) | |||||||||
| Brilliant Aura | V,S | 23 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Will Negates | ||
| School of Transmutation / You limn your allies in a glowing nimbus transforming their attacks into brilliant energy. (CD157) | |||||||||
| Changestaff | V,S,F | 23 | No | 1 Round | Touch | 1 hour/level (D) | None | ||
| School of Transmutation / You change a specially prepared quarterstaff into a Huge treantlike creature that obeys any spoken commands (PH207) | |||||||||
| Cloudwalkers | V,S,DF | 23 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 hour/level (D) | Special; See text | ||
| School of Transmutation / You create gaseous pads of cloudstuff on the subject`s feet, allowing them to walk on the clouds (CD159) | |||||||||
| Control Weather | V,S | 23 | No | 10 Minutes
| 2 miles | 4d12 hours; See Text | None | ||
| School of Transmutation / Changes weather in local area (PH214) | |||||||||
| Create Crossroads and Backroad | V,S,DF,XP | 23 | - | 1 Day | Touch | Instantaneous | None | ||
| School of Conjuration / Links two locations by magical path.(MagFR86) | |||||||||
| Creeping Cold, Greater | V,S,F | 23 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Special; See Text | Fortitude Half | ||
| School of Transmutation / As creeping cold but more damage. (CD160) | |||||||||
| Creeping Doom | V,S | 23 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 minute/level | None | ||
| School of Conjuration / You call forth a mass of centipede swarms, which need not appear adjacent to one another (PH215) | |||||||||
| Cure Moderate Wounds, Mass | V,S | 23 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Will Half | ||
| School of Conjuration / Cures 2d8 +1/level damage (Max +30) to multiple allies (PH216) | |||||||||
| Fire Storm | V,S | 23 | Yes | 1 Round | 100 ft.+10 ft./level | Instantaneous | Reflex Half | ||
| School of Evocation / The area is shot through with sheets of flame which do not harm natural vegetation or selected plant creatures (PH231) | |||||||||
| Heal | V,S | 23 | Harmless | 1 Action | Touch | Instantaneous | Will Negates | ||
| School of Conjuration / You channel positive energy into a creature, curing 10 points of damage/caster level (to a maximum of 150) (PH239) | |||||||||
| Master Earth | V,S,F | 23 | - | 1 Action | Personal | Instantaneous | None | ||
| School of Transmutation / Travel through the earth to any location(MagFR107) | |||||||||
| Poison Vines | V,S,F | 23 | Yes | 1 Action | 100 ft.+10 ft./level | 10 minutes/level | Special; See text | ||
| School of Conjuration / As vine mine, but the vines are poisonous (Contact 1d6 Dex/2D6 Dex).(MagFR111) | |||||||||
| Scrying, Greater | V,S | 23 | Yes | 1 Action | Special; See Text | 1 hour/level | Will Negates | ||
| School of Divination / As scrying, but faster and longer (PH275). | |||||||||
| Slime Wave | V,S,M | 23 | No | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Reflex Negates | ||
| School of Conjuration / You create a wave of green slime that begins at the range you choose and spreads to the limit of the area. (CD180) | |||||||||
| Storm Tower | V,S | 23 | Yes | 1 Round | 400 ft.+40 ft./level | 1 round/level (D) | None | ||
| School of Abjuration / You form a tower of dark, swirling storm clouds that negates many forms of magic. (CD182) | |||||||||
| Summon Nature`s Ally VII | V,S,DF | 23 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH289). | |||||||||
| Sunbeam | V,S,DF | 23 | Yes | 1 Action | 60 ft. | Special; See Text | Special; See text | ||
| School of Evocation / Beam blinds and deals 4d6 damage (PH289). | |||||||||
| Transmute Metal to Wood | V,S,DF | 23 | Special | 1 Action | 400 ft.+40 ft./level | Instantaneous | None | ||
| School of Transmutation / Metal within 40 ft. becomes wood (PH294). | |||||||||
| True Seeing | V,S,M | 23 | Harmless | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Divination / See all things as they really are (PH296). | |||||||||
| Wind Walk | V,S,DF | 23 | Special | 1 Action | Touch | Special; See Text | Special; See text | ||
| School of Transmutation / You and your allies turn vaporous and travel fast (PH302). | |||||||||
| 8th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Animal Shapes | V,S,DF | 24 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 hour/level (D) | Special; See text | ||
| School of Transmutation / As polymorph, except you polymorph up to one willing creature per caster level into an animal of your choice (PH198) | |||||||||
| Awaken, Mass | V,S,F,XP | 24 | Yes | 24 Hours
| 100 ft.+10 ft./level | Instantaneous | Special; See text | ||
| School of Transmutation / You awaken one or more trees or animals to humanlike sentience. (CD151) | |||||||||
| Bombardment | V,S,F | 24 | Yes | 1 Action | 400 ft.+40 ft./level | Instantaneous | Reflex Half | ||
| School of Conjuration / Falling rocks deal 1d8 damage/level and bury targets.(MagFR82) | |||||||||
| Cocoon | V,S,M,XP | 24 | Yes | 1 Round | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Negates | ||
| School of Conjuration / Paralyzes and drains levels from target.(MagFR85) | |||||||||
| Control Plants | V,S,DF | 24 | No | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | Will Negates | ||
| School of Transmutation / This spell enables you to control the actions of one or more plant creatures for a short period of time (PH213) | |||||||||
| Cure Serious Wounds, Mass | V,S | 24 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Will Half | ||
| School of Conjuration / Cures 3d8 +1/level damage (Max +15) to multiple allies (PH216) | |||||||||
| Earth Glide | V,S,DF | 24 | Harmless | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Transmutation / You give the subject the ability to glide through the earth and stone as easily as an earth elemental does. (RoS162) | |||||||||
| Earthquake | V,S,DF | 24 | No | 1 Action | 400 ft.+40 ft./level | 1 round | Special; See text | ||
| School of Evocation / An intense tremor rips the area knocking creatures down, collapsing structures, and opening cracks in the ground (PH225) | |||||||||
| Finger of Death | V,S | 24 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Partial | ||
| School of Necromancy / You can slay any one living creature within range (PH230) | |||||||||
| Phantom Wolf | V,S,DF | 24 | No | 1 Round | 100 ft.+10 ft./level | Concentration, up to 1 round/level (D) | None | ||
| School of Conjuration / You conjure an incorporeal white wolf with abnormally large, frosty jaws. (CD174) | |||||||||
| Repel Metal or Stone | V,S | 24 | No | 1 Action | 60 ft. | 1 round/level (D) | None | ||
| School of Abjuration / Pushes away metal and stone (PH271). | |||||||||
| Reverse Gravity | V,S,M/DF | 24 | No | 1 Action | 100 ft.+10 ft./level | 1 round/level (D) | Special; See text | ||
| School of Transmutation / Objects and creatures fall upward (PH273). | |||||||||
| Storm of Elemental Fury | V,S | 24 | Yes | 1 Round | 400 ft.+40 ft./level | Concentration, up to 4 rounds | Special; See text | ||
| School of Conjuration / Creates a black storm cloud that hovers over your enemies, striking with effects from the Elemental Planes (CD182) | |||||||||
| Stormrage | V,S,DF | 24 | No | 1 Action | Personal | 1 minute/level (D) | None | ||
| School of Transmutation / You harness the powers of wind and storm to move, protect yourself & attack. (CD182) | |||||||||
| Summon Nature`s Ally VIII | V,S,DF | 24 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH289). | |||||||||
| Sunburst | V,S,M/DF | 24 | Yes | 1 Action | 400 ft.+40 ft./level | Instantaneous | Special; See text | ||
| School of Evocation / Blinds all within globe and deals 6d6 damage (PH289). | |||||||||
| Whirlwind | V,S,DF | 24 | Yes | 1 Action | 400 ft.+40 ft./level | 1 round/level (D) | Special; See text | ||
| School of Evocation / Cyclone inflicts damage and can pick up creatures (PH301). | |||||||||
| Word of Recall | V | 24 | Special | 1 Action | Unlimited | Instantaneous | Special; See text | ||
| School of Conjuration / Teleports you back to designated place (PH303). | |||||||||
| 9th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Antipathy | V,S,M/DF | 25 | Yes | 1 Hour | 25 ft.+5 ft./2 levels | 2 hours/level (D) | Will Partial | ||
| School of Enchantment / You cause an object or location to emanate vibrations that repel either a specific kind of creature or alignment (PH200) | |||||||||
| Cast in Stone | V,S | 25 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Will Negates | ||
| School of Transmutation / Petrifying gaze attack(MagFR83) | |||||||||
| Cure Critical Wounds, Mass | V,S | 25 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Will Half | ||
| School of Conjuration / Cures 4d8 +1/level damage (Max +20) to multiple allies (PH215) | |||||||||
| Elemental Swarm | V,S | 25 | No | 10 Minutes
| 100 ft.+10 ft./level | 10 minutes/level (D) | None | ||
| School of Conjuration / This spell opens a portal to an Elemental Plane and summons elementals from it (PH226) | |||||||||
| Foresight | V,S,M/DF | 25 | No or Yes (Harmless) | 1 Action | Personal or touch | 10 minutes/level | None or Will Negates | ||
| School of Divination / Once cast, you receive instantaneous warnings of impending danger or harm to the subject of the spell (PH233) | |||||||||
| Nature`s Avatar | V,S,DF | 25 | Harmless | 1 Action | Touch | 1 minute/level | Will Negates | ||
| School of Evocation / You infuse the subject with the spirit of nature. (CD170) | |||||||||
| Phantom Bear | V,S,DF | 25 | No | 1 Round | 100 ft.+10 ft./level | Concentration, up to 1 round/level | None | ||
| School of Conjuration / As Phantom Wolf, except you instead conjure an incorporeal bear with a fearsome roar. (CD173) | |||||||||
| Regenerate | V,S,DF | 25 | Harmless | 3 Rounds
| Touch | Instantaneous | Fortitude Negates | ||
| School of Conjuration / Subject`s severed limbs grow back (PH270). | |||||||||
| Shadow Landscape | V,S,DF | 25 | Yes | 1 Hour | 400 ft.+40 ft./level | 1 day/level (D) | Special; See text | ||
| School of Illusion / You make the surrounding terrain a more savage, dangerous place based on power stolen from the Plane of Shadow (CD180) | |||||||||
| Shambler | V,S | 25 | No | 1 Action | 100 ft.+10 ft./level | Special; See Text | None | ||
| School of Conjuration / Summons 1d4+2 shambling mounds to fight for you (PH277). | |||||||||
| Shapechange | V,S,F | 25 | - | 1 Action | Personal | 10 minutes/level (D) | |||
| School of Transmutation / Transforms you into any creature, and change forms once per round (PH277). | |||||||||
| Storm of Vengeance | V,S | 25 | Yes | 1 Round | 400 ft.+40 ft./level | Concentration, up to 10 rounds (D) | Special; See text | ||
| School of Conjuration / Storm rains acid, lightning, and hail (PH285). | |||||||||
| Summon Elemental Monolith | V,S,M/DF | 25 | No | 1 Round | 100 ft.+10 ft./level | Concentration, up to 1 round/level (D) | None | ||
| School of Conjuration / Calls powerful elemental creature to fight for you. (CA124) | |||||||||
| Summon Nature`s Ally IX | V,S,DF | 25 | No | 1 Round | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Conjuration / Calls elemental or animal to fight for you (PH289). | |||||||||
| Sympathy | V,S,M | 25 | Yes | 1 Hour | 25 ft.+5 ft./2 levels | 2 hours/level (D) | Special; See text | ||
| School of Enchantment / Object or location attracts certain creatures (PH292). | |||||||||
| Transmute Rock to Lava | V,S | 25 | No | 1 Action | 100 ft.+10 ft./level | Instantaneous | Reflex Half | ||
| School of Transmutation / Transforms one 10-ft. cube with subsequent fire damage and effects. (CA127) | |||||||||
| Unyielding Roots | V,S,DF | 25 | Harmless | 1 Action | Touch | 1 minute/level (D) | Fortitude Negates | ||
| School of Transmutation / Creature touched grows tree roots that anchor him to the ground & heals. (CD185) | |||||||||
| Whirlwind, Greater | V,S | 25 | Yes | 1 Action | 100 ft.+10 ft./level | 1 round/level | Fortitude Partial | ||
| School of Evocation / Create a tornado that you control (CD189) | |||||||||
|
| ||||||||||||||||||||||||||||||||||||||
| 0 LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Acid Splash | V,S | 14 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Conjuration / You fire a small orb of acid at a target dealing 1d3 points of damage (PH196) | |||||||||
| Arcane Mark | V,S | 14 | No | 1 Action | 0 ft. | Permanent | None | ||
| School of Universal / Visibly or invisibly inscribes your personal rune or mark, consisting of no more than 6 symbols, on any surface (PH201) | |||||||||
| Dancing Lights | V,S | 14 | No | 1 Action | 100 ft.+10 ft./level | 1 minute (D) | None | ||
| School of Evocation / Create up to four lights that resemble torches or glowing spheres of light, or one faintly glowing humanoid shape(PH216) | |||||||||
| Daze | V,S,M | 14 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 round | Will Negates | ||
| School of Enchantment / This enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions (PH217) | |||||||||
| Detect Magic | V,S | 14 | No | 1 Action | 60 ft. | Concentration, up to 1 minute/level (D) | None | ||
| School of Divination / Detects spells and magic items within 60 ft (PH219) | |||||||||
| Detect Poison | V,S | 14 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Divination / You determine whether a creature, object, or area has been poisoned or is poisonous (PH219) | |||||||||
| Disrupt Undead | V,S | 14 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Necromancy / You direct a ray of positive energy and if the ray hits an undead creature, it deals 1d6 points of damage to it (PH223) | |||||||||
| Electric Jolt | V,S | 14 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Evocation / Ranged touch attack deals 1d3 electricity damage.(MagFR91) | |||||||||
| Flare | V | 14 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Negates | ||
| School of Evocation / Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232) | |||||||||
| Ghost Sound | V,S,M | 14 | No | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level (D) | Will Disbelief (if interacted with) | ||
| School of Illusion / Allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place (PH235) | |||||||||
| Horizikaul`s Cough | V,S | 14 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Will Partial | ||
| School of Evocation / Target takes 1 point of sonic damage and is deafened 1 round.(MagFR101) | |||||||||
| Launch Bolt | V,S | 14 | No | 1 Action | 100 ft.+10 ft./level | Instantaneous | None | ||
| School of Transmutation / Launches a crossbow bolt up to medium range(MagFR105) | |||||||||
| Light | V,M/DF | 14 | No | 1 Action | Touch | 10 minutes/level (D) | None | ||
| School of Evocation / Object shines like a torch (PH248). | |||||||||
| Mage Hand | V,S | 14 | No | 1 Action | 25 ft.+5 ft./2 levels | Concentration | None | ||
| School of Transmutation / 5-pound telekinesis (PH249). | |||||||||
| Mending | V,S | 14 | Harmless/Obj | 1 Action | 10 ft. | Instantaneous | Will Negates | ||
| School of Transmutation / Makes minor repairs on an object (PH253). | |||||||||
| Message | V,S,F | 14 | No | 1 Action | 100 ft.+10 ft./level | 10 minutes/level | None | ||
| School of Transmutation / Whispered conversation at distance (PH253). | |||||||||
| Open/Close | V,S,F | 14 | Object | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Will Negates | ||
| School of Transmutation / Opens or closes small or light things (PH258). | |||||||||
| Prestidigitation | V,S | 14 | No | 1 Action | 10 ft. | 1 Hour | Special; See text | ||
| School of Universal / Performs minor tricks (PH264). | |||||||||
| Ray of Frost | V,S | 14 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Evocation / Ray deals 1d3 cold damage (PH269). | |||||||||
| Read Magic | V,S,F | 14 | - | 1 Action | Personal | 10 minutes/level | |||
| School of Divination / Read scrolls and spellbooks (PH269). | |||||||||
| Repair Minor Damage | V,S | 14 | No | 1 Action | Touch | Instantaneous | None | ||
| School of Transmutation / Repairs 1 point of damage to any construct. (CA120) | |||||||||
| Resistance | V,S,M/DF | 14 | Harmless | 1 Action | Touch | 1 minute | Will Negates | ||
| School of Abjuration / Subject gains +1 on saving throws (PH272). | |||||||||
| Silent Portal | S | 14 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 hour/level | Will Negates | ||
| School of Illusion / Negates sound from door or window.(MagFR117) | |||||||||
| Touch of Fatigue | V,S,M | 14 | Yes | 1 Action | Touch | 1 round/level | Fortitude Negates | ||
| School of Necromancy / You channel negative energy through your touch, fatiguing your target (PH294) | |||||||||
| 1st LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Burning Hands | V,S | 15 | Yes | 1 Action | 15 ft. | Instantaneous | Reflex Half | ||
| School of Evocation / A cone of flame shoots from your fingertips; creatures in the area take 1d4 fire damage/caster level (max 5d4) (PG207) | |||||||||
| Expeditious Retreat | V,S | 15 | - | 1 Action | Personal | 1 minute/level (D) | None | ||
| School of Transmutation / This spell increases your base land speed by 30 feet, and increases your jumping distance (PH228) | |||||||||
| Identify | V,S,M/DF | 15 | No | 1 Hour | Touch | Instantaneous | None | ||
| School of Divination / Determines all features of magic item (PH243). | |||||||||
| Mage Armor | V,S,F | 15 | No | 1 Action | Touch | 1 hour/level (D) | Will Negates | ||
| School of Conjuration / Gives subject +4 armor bonus (PH249). | |||||||||
| Magic Missile | V,S | 15 | Yes | 1 Action | 100 ft.+10 ft./level | Instantaneous | None | ||
| School of Evocation / 1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH251). | |||||||||
| Orb of Acid, Lesser | V,S | 15 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Conjuration / Ranged touch attack deals 1d8 acid damage + 1d8/two levels beyond 1st (max 5d8). (CA115) | |||||||||
| Orb of Fire, Lesser | V,S | 15 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Conjuration / Ranged touch attack deals 1d8 fire damage + 1d8/two levels beyond 1st (max 5d8). (CA116) | |||||||||
| Shield | V,S | 15 | - | 1 Action | Personal | 1 minute/level (D) | None | ||
| School of Abjuration / Invisible disc gives cover, blocks magic missiles (PH278). | |||||||||
| Tenser`s Floating Disk | V,S,M | 15 | No | 1 Action | 25 ft.+5 ft./2 levels | 1 hour/level | None | ||
| School of Evocation / 3-ft. diameter horizontal disc that holds 100 lb. /level (PH294). | |||||||||
| 2nd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Continual Flame | V,S,M | 16 | No | 1 Action | Touch | Permanent | None | ||
| School of Evocation / A magic flame, equal in brightness to a torch, springs forth from an object that you touch (PH213) | |||||||||
| Darkvision | V,S,M | 16 | Harmless | 1 Action | Touch | 1 hour/level | None | ||
| School of Transmutation / The subject gains the ability to see (in black and white only) 60 feet even in total darkness (PH216) | |||||||||
| Invisibility | V,S,M/DF | 16 | Harmless | 1 Action | Personal or touch | 1 minute/level (D) | Will Negates | ||
| School of Illusion / Subject is invisible for 10 min. /level or until it attacks (PH217). | |||||||||
| Mirror Image | V,S | 16 | - | 1 Action | Personal; See Text | 1 minute/level (D) | Special; See text | ||
| School of Illusion / Creates decoy duplicates of you (1d4 +1/three levels, max 8) (PH254). | |||||||||
| Rope Trick | V,S,M | 16 | No | 1 Action | Touch | 1 hour/level (D) | None | ||
| School of Transmutation / Up to eight creatures hide in extradimensional space (PH273). | |||||||||
| Scorching Ray | V,S | 16 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Evocation / You fire up to 3 fire rays dealing 4d6 points of fire damage (PH274) | |||||||||
| Shatter | V,S,M/DF | 16 | Object | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Special; See text | ||
| School of Evocation / Sonic vibration damages objects or crystalline creatures (PH278). | |||||||||
| 3rd LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Dispel Magic | V,S | 17 | No | 1 Action | 100 ft.+10 ft./level | Instantaneous | None | ||
| School of Abjuration / Dispel magic can end ongoing spells, suppress the abilities of an item, or to counter another spellcasters spell (PH223) | |||||||||
| Enhance Familiar | V,S | 17 | Harmless | 1 Action | Touch | 1 hour/level | None | ||
| School of Universal / Your familiar receives +2 bonus on saves, combat rolls, and AC for 1 hour/level. (CA105) | |||||||||
| Haste | V,S,M | 17 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level | Fortitude Negates | ||
| School of Transmutation / The transmuted creatures move and act more quickly than normal, gaining +1 AC, Attacks, and Reflex Saves (PH239) | |||||||||
| Leomund`s Tiny Hut | V,S,M | 17 | No | 1 Action | 20 ft. | 2 hours/level (D) | None | ||
| School of Evocation / Creates shelter for 9 creatures (PH247). | |||||||||
| Mage Armor, Greater | V,S,M | 17 | No | 1 Action | Touch | 1 hour/level (D) | Will Negates | ||
| School of Conjuration / Gives subject +6 armor bonus. (CA114) | |||||||||
| Mestil`s Acid Breath | V,S,M | 17 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Reflex Half | ||
| School of Conjuration / cone of acid deals 1d6 damage/level.(MagFR108) | |||||||||
| Scintillating Sphere | V,S,M | 17 | Yes | 1 Action | 100 ft.+10 ft./level | Instantaneous | Reflex Half | ||
| School of Evocation / 20ft.-radius spread deals 1d6 electricity/level.(MagFR115) | |||||||||
| 4th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Dimension Door | V | 18 | Object | 1 Action | 400 ft.+40 ft./level | Instantaneous | None and Will Negates | ||
| School of Conjuration / You instantly transfer yourself from your current location to any other spot within range (PH221) | |||||||||
| Evard`s Black Tentacles | V,S,M | 18 | No | 1 Action | 100 ft.+10 ft./level | 1 round/level (D) | None | ||
| School of Conjuration / Conjures a field of rubbery black tentacles, which grasp and entwine around creatures that enter the area (PH228) | |||||||||
| Explosive Cascade | V,S,M | 18 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Reflex Half | ||
| School of Evocation / Bouncing flame ball deals 1d6/level fire damage.(MagFR93) | |||||||||
| Fire Shield | V,S,M/DF | 18 | - | 1 Action | Personal | 1 round/level (D) | None | ||
| School of Evocation / This spell wreathes you in flame and causes damage to each creature that attacks you in melee (230) | |||||||||
| Fire Trap | V,S,M | 18 | Yes | 10 Minutes
| Touch | Permanent until discharged (D) | Special; See text | ||
| School of Abjuration / Fire trap creates a fiery explosion when an intruder opens the item that the trap protects (PH231) | |||||||||
| Globe of Invulnerability, Lesser | V,S,M | 18 | No | 1 Action | 10 ft. | 1 round/level (D) | None | ||
| School of Abjuration / An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of 3rd level or lower(PH236) | |||||||||
| Invisibility, Greater | V,S | 18 | Harmless | 1 Action | Personal or touch | 1 round/level (D) | Will Negates | ||
| School of Illusion / The spell functions like Invisibility, except that it doesn`t end if he subject attacks (PH245). | |||||||||
| Orb of Fire | V,S | 18 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Partial | ||
| School of Conjuration / Ranged touch, 1d6/level fire damage and target might be dazed. (CA116) | |||||||||
| Otiluke`s Resilient Sphere | V,S,M | 18 | Yes | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level (D) | Reflex Negates | ||
| School of Evocation / Force globe protects but traps one subject (PH258). | |||||||||
| Rary`s Mnemonic Enhancer | V,S,M,F | 18 | - | 10 Minutes
| Personal | Instantaneous | None | ||
| School of Transmutation / Prepares extra spells or retains one just cast. Wizard only (PH268). | |||||||||
| Wall of Fire | V,S,M/DF | 18 | Yes | 1 Action | 100 ft.+10 ft./level | Concentration +1 round/level | None | ||
| School of Evocation / Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft (PH298). | |||||||||
| 5th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Blink, Improved | V,S | 19 | - | 1 Action | Personal | 1 round/level | None | ||
| School of Transmutation / Flicker back & forth between Material & Ethereal planes with control; see text. (CD154) | |||||||||
| Cloudkill | V,S | 19 | No | 1 Action | 100 ft.+10 ft./level | 1 minute/level | Special; See text | ||
| School of Conjuration / Generates a bank of yellowish green fog that automatically kills any living creature with 3 or fewer HD (PH210) | |||||||||
| Dragon Breath [Evil] | V,S,M/DF | 19 | Yes | 1 Action | Personal | 1 round/level | Special; See text | ||
| School of Evocation / You gain the ability to breathe a gout of energy that mimics a dragon`s breath attack (CD164) | |||||||||
| Dragon Breath [Good] | V,S,M/DF | 19 | Yes | 1 Action | Personal | 1 round/level | Special; See text | ||
| School of Evocation / You gain the ability to breathe a gout of energy that mimics a dragon`s breath attack (CD164) | |||||||||
| Fire and Brimstone | V,S,M | 19 | No | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Partial | ||
| School of Conjuration / Cause foe to erupt in a foul smelling burst of yellow fire. 1D6/caster level, max 15D6. Sickened for 5 rounds. CM104 | |||||||||
| Fly, Mass | V,S | 19 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 1 minute/level | Will Negates | ||
| School of Transmutation / One creature/level fl flies at speed of 60 ft. (CA108) | |||||||||
| Mordenkainen`s Faithful Hound | V,S,M | 19 | No | 1 Action | 25 ft.+5 ft./2 levels | Special; See Text | None | ||
| School of Conjuration / Phantom dog can guard, attack (PH255). | |||||||||
| Overland Flight | V,S | 19 | - | 1 Action | Personal | 1 hour/level | None | ||
| School of Transmutation / As Fly but 40ft instead of 30 (PH259) | |||||||||
| Teleport | V | 19 | Special | 1 Action | Personal and Touch | Instantaneous | None and Will Negates | ||
| School of Conjuration / Instantly transports you anywhere (PH292). | |||||||||
| Vitriolic Sphere | V,S,M | 19 | No | 1 Action | 400 ft.+40 ft./level | Instantaneous; See Text | Special; See text | ||
| School of Conjuration / Potent acid deals 1d4/level damage (max 15d4) plus possible damage in following two rounds. (CA128) | |||||||||
| Wall of Force | V,S,M | 19 | No | 1 Action | 25 ft.+5 ft./2 levels | 1 round/level (D) | None | ||
| School of Evocation / Wall is immune to damage (PH298). | |||||||||
| 6th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Acid Fog | V,S,M/DF | 20 | No | 1 Action | 100 ft.+10 ft./level | 1 round/level | None | ||
| School of Conjuration / Creates a billowing mass of fog that deals 2d6 acid damage to any creature within (PH196) | |||||||||
| Bigby`s Forceful Hand | V,S,F | 20 | Yes | 1 Action | 100 ft.+10 ft./level | 1 round/level | None | ||
| School of Evocation / As Bigby`s interposing hand, except that the forceful hand pursues and pushes away the opponent you designate (PH204) | |||||||||
| Cacophonic Shield | V,S | 20 | Yes | 1 Action | 10 ft. | 1 minute/level | Fortitude Partial | ||
| School of Evocation / Immobile shield block sounds, 20% miss chance any-missiles Crossing , deals 1d6+1/level -deafens intruders.(MagFR83) | |||||||||
| Contingency | V,S,M,F | 20 | - | 10 Minutes
| Personal | 1 day/level (D) or until discharged | None | ||
| School of Evocation / You can place a spell upon yourself so that it comes into effect under conditions you dictate while casting (PH213) | |||||||||
| Disintegrate | V,S,M/DF | 20 | Yes | 1 Action | 100 ft.+10 ft./level | Instantaneous | Fortitude Partial | ||
| School of Transmutation / Any creature struck by the thin, green ray takes 2d6 points of damage per caster level (to a maximum of 40d6) (PH222) | |||||||||
| Repulsion | V,S,F/DF | 20 | Yes | 1 Action | 10 ft./level | 1 round/level (D) | Will Negates | ||
| School of Abjuration / Creatures can`t approach you (PH271). | |||||||||
| 7th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Bigby`s Grasping Hand | V,S,F/DF | 21 | Yes | 1 Action | 100 ft.+10 ft./level | 1 round/level | None | ||
| School of Evocation / As Bigby`s interposing hand, except the hand can also grapple or bull rush one opponent that you select (PH204) | |||||||||
| Delayed Blast Fireball | V,S,M | 21 | Yes | 1 Action | 400 ft.+40 ft./level | 5 rounds or less; See Text | Special; See text | ||
| School of Evocation / As fireball, except that it can detonate up to 5 rounds after the spell is cast. Deals 1d6 fire damage/level (max 20d6) | |||||||||
| Ghostform | V,S | 21 | - | 1 Action | Personal | 1 round/level (D) | None | ||
| School of Transmutation / You assume incorporeal form and gain some incorporeal traits and bonuses. (CA109) | |||||||||
| Greater Ironguard | V,S,M,F | 21 | Harmless | 1 Action | Touch | 1 round/level | Special; See text | ||
| School of Abjuration / Subject becomes immune to metal with less then +3 enhancement Bonus(MagFR97) | |||||||||
| 8th LEVEL | |||||||||
| PREP | SPELL NAME | VSM | DC | SR | CASTING | RANGE | DURATION | SAVE | |
| Flensing | V,S,M | 22 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Special; See Text | Fortitude Partial | ||
| School of Evocation / You strip the flesh from a creature`s body, causing 2d6 damage and 1d6 temporary Cha and Con damage per round. | |||||||||
| Great Shout | V,S,F | 22 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | Fortitude Partial | ||
| School of Evocation / You emit a yell that does 2d6 points of sonic damage, deafens for 4 rounds, and stuns for two rounds. | |||||||||
| Maze | V,S | 22 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Special; See Text | None | ||
| School of Conjuration / Traps subject in extradimensional maze (PH252). | |||||||||
| Mind Blank | V,S | 22 | Harmless | 1 Action | 25 ft.+5 ft./2 levels | 24 hours | Will Negates | ||
| School of Abjuration / Subject is immune to mental/emotional magic and scrying (PH253). | |||||||||
| Polar Ray | V,S,F | 22 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Instantaneous | None | ||
| School of Evocation / Cold ray dealing 1d6/level cold damage (Max 25d6) (PH263) | |||||||||
| Prismatic Wall | V,S | 22 | Special | 1 Action | 25 ft.+5 ft./2 levels | 10 minutes/level (D) | Special; See text | ||
| School of Abjuration / Wall`s colors have array of effects (PH264). | |||||||||
| Protection from Spells | V,S,M,F | 22 | Harmless | 1 Action | Touch | 10 minutes/level | Will Negates | ||
| School of Abjuration / Confers +8 resistance bonus (PH266). | |||||||||
| Scintillating Pattern | V,S,M | 22 | Yes | 1 Action | 25 ft.+5 ft./2 levels | Concentration +2 rounds | None | ||
| School of Illusion / A twisting pattern of discordant, coruscating colors weaves through the air, stunning or confusing opponents (PH274) | |||||||||
| Campaign Notes |
Patron Star: The Great Wolf A wolfs head with a single star forming the gleam in its eye. The wolf represents the threat of starvation during the cold winter months but it is also a positive sign as it devours the old year and its woes. Those born under the wolf are usually practical, down-to-earth people with a tendency to be harsh, having contempt for the soft & weak. They are also fiercely protective of their few true friends. Benefit: +2 1uck bonus to any single attack roll *or* +1D4 additional damage to any damage roll. 1 of these can be invoked once per game session. Birthmark: 1" diameter on upper right thigh --- Hernun Hernun is the god of the hunt who is ternally locked in the chase to bring down his brother Wohoon (God of Wild Things). Sometimes one brother will win, sometimes the other, but the hunt always begins afresh. Hernun represents man at his most basic, contending with the wild. Druids often revere him. He is represented as a powerfully built man with antlers on the top of his head in honour f the beasts he hunts. Domains: Animal, Protection, Strength, Travel Alignment: Neutral Favoured Weapon: Bow |
| Quick Reference Notes |
Azeracks Spellbook Various spells 1-3rd I have most of them 4th Fire Shield Fire Trap Rary Mmemonic Enhancer Ottilukes Resilient Sphere Wall of Fire 5th Blight Cloudkill Mage Hound Teleport Transmute Rock to Mud 6th Acid Fog Eyebite Repulsion Wall of Iron 7th Delayed Blast Fireball Forcecage Prismatic Spray 8th Incendiary Cloud Sunburst |
| Miscellaneous Notes |
Cast Daily: - Greater Mage Armour - Longstrider - Raptors Sight - Energy Resistance - Endure Elements |