Warhammer Chronicles |
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DoomstonesAn epic quest to find and control the Crystals of Power. The story so far:
Episode 1: Fire in the Mountains Episode 1: Fire in the Mountains  [Top Of Page]The Yetzin Valley stands at the southern end of a vital mountain pass between the Empire and the Border Princes. Settled by Dwarfs, conquered by Orcs, it has been quiet for almost a century. Now, once again, powerful forces are on the move. A chance discovery in the mountain puts the adventurers on the trail of the legendary Orcish war-force, the Bloodaxe Alliance. Led by a great warrior-priest called Torgoch the Alliance briefly tried to establish a new Orc kingdom in the Yetzin Valley. The trail leads to an abandoned dwarven complex behind a waterfall, now the lair of a group of Beastmen. Clues discovered here lead the adventurers to a ruined tower in the Yetzin Valley, through an area that has fallen under the influence of Chaos and finally to a derelict druid temple. Inside the temple the adventurers encounter Torgoch, now a lich, and finally gain possession of the first Doomstone - the Crystal of Fire. Episode 2: Blood in Darkness  [Top Of Page]Following clues discovered in the druid temple the adventurers travel up the Yetzin valley in search of the lost dwarven shrine of Kadar-Helgad. After encounters with harpies and various other creatures, and a long trek up the side of a mountain in bad weather, they eventually find the shrine. Unfortunately it is now occupied by a group of Ogres. Opting for the direct approach they attack and in the ensuing melee Karl Weiss is slain. The adventurers however are victorious and free Kazrak, an ogre who was being held captive at the shrine. Kazrak joins the group, providing they can keep him adequately supplied with food. Exploring the lower levels of the shrine the adventurers encounter various traps and Xhardja, a powerful elemental, who manifests as tentacles formed out of the mud that fills many of the rooms. They eventually defeat Xhardja and recover the second Doomstone - the Crystal of Earth Episode 3: Death Rock  [Top Of Page]A century ago it was to Eyrie that the Dwarf mage Yazeran fled with the fabled Crystal of Air when Torgoch and the Bloodaxe Alliance first invaded the valley. An encounter with the ghost of Yazeran sends the adventurers towards the Eyrie. Oddly, when they arrive, they are greeted as the fulfillment of an ancient prophecy and given the first clue that puts them on the trail of the next Doomstone. While the adventurers are exploring Eyrie the first signs of an impending Orc attack are seen. A few preliminary skirmishes occur leading up to a full-scale attack. The adventurers find the third Doomstone - the Crystal of Air - as the attack is in progress. Tank Ard, the dwarf, single-handedly holds the the force attacking the main gate at bay. Unfortunately the Orcs also launch airborne attacks, climb the walls in other places and tunnel in from below (with the help of a few elementals summoned by their leader, Radzog, a relative of Torgoch). Eyrie is bound to fall. Fortunately the adventurers find a secret way out of Eyrie, through the tomb of Yazeran. They are able to escape and save some of the monks as well. Episode 4: Dwarf Wars  [Top Of Page]A map and some fragments of a century-old journal set the adventurers searching for the lost Dwarfhold of Kadar-Gravning. There is a strong indication that a Crystal of Power is hidden there somewhere. After traveling through the mountains for several days they find the lost Hold - and discover that it is no longer lost. An expedition from the Dwarfholds of the southern World's Edge Mountains has begun to clear the Hold, searching for a relic that will prevent an impending civil war. They are expecting an expedition from the opposing faction to arrive at any time and are highly suspicious of the adventurers. The adventurers deal with the dwarves, overcome ancient traps and undead guardians and eventually find the fourth Doomstone - the Crystal of Water - in the tomb of the dwarven king Hargrim. Dieter is unfortunatley killed during this adventure. |
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© 2001 Wilmslow Games Club Page Created: 22 August 2001 |
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